mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-10 21:47:41 +00:00
CProjectileWeapon: Remove usages of const_cast
Now that the base Render() function was made non-const, it's trivial to apply this to the other classes like CProjectileWeapon.
This commit is contained in:
@@ -88,8 +88,8 @@ public:
|
||||
const zeus::CVector3f& target);
|
||||
TLockedToken<CWeaponDescription> GetWeaponDescription() const { return x4_weaponDesc; }
|
||||
void RenderParticles() const;
|
||||
virtual void AddToRenderer() const;
|
||||
virtual void Render() const;
|
||||
virtual void AddToRenderer();
|
||||
virtual void Render();
|
||||
bool IsSystemDeletable() const;
|
||||
void UpdateChildParticleSystems(float);
|
||||
void UpdatePSTranslationAndOrientation();
|
||||
|
||||
Reference in New Issue
Block a user