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Work on CPlayerVisor
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@@ -4,11 +4,11 @@
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#include "CInGameGuiManagerCommon.hpp"
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#include "CToken.hpp"
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#include "Camera/CCameraFilter.hpp"
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#include "Graphics/CTexture.hpp"
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namespace urde
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{
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class CStateManager;
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class CTexture;
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namespace MP1
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{
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