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CScriptSpindleCamera: Initialize x33c_24_inResetThink in constructor
Provides a deterministic initial state.
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@ -78,7 +78,7 @@ class CScriptSpindleCamera : public CGameCamera {
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float x328_maxAzimuthInterpTimer = 0.f;
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bool x32c_outsideClampedAzimuth = false;
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zeus::CVector3f x330_lookDir;
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bool x33c_24_inResetThink;
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bool x33c_24_inResetThink = false;
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float GetInVar(const SSpindleProperty& seg) const { return x18c_inVars[int(seg.x4_input)]; }
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