mirror of https://github.com/AxioDL/metaforce.git
Symbol correct function/variable names
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c55db47941
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@ -40,7 +40,7 @@ struct EVNT : BigYAML
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CharAnimTime animTime;
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Value<atUint32> idx;
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Value<bool> unk2;
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Value<float> unk3;
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Value<float> weight;
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Value<atUint32> unk4;
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Value<atUint32> unk5;
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};
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@ -2,6 +2,7 @@
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namespace urde
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{
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std::vector<s16>* CSfxManager::mpSfxTranslationTable = nullptr;
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void CSfxManager::AddListener(ESfxChannels,
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const zeus::CVector3f& vec1, const zeus::CVector3f& vec2,
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@ -16,8 +17,19 @@ void CSfxManager::UpdateListener(const zeus::CVector3f& pos, const zeus::CVector
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{
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}
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u16 CSfxManager::TranslateSFXID(u16)
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u16 CSfxManager::TranslateSFXID(u16 id)
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{
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if (mpSfxTranslationTable)
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return 0;
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u16 index = id & 0xFFFF;
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if (index >= mpSfxTranslationTable->size())
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return 0;
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s16 ret = mpSfxTranslationTable->at(index);
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if (ret == -1)
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return 0;
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return ret & 0xFFFF;
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}
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}
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@ -12,6 +12,7 @@ namespace urde
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class CSfxManager
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{
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static std::vector<s16>* mpSfxTranslationTable;
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public:
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enum class ESfxChannels
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{
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@ -118,7 +119,6 @@ public:
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static rstl::reserved_vector<CSfxWrapper, 128> m_wrapperPool;
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static ESfxChannels m_currentChannel;
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static bool m_doUpdate;
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static void* m_sfxTranslationTable;
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static void* m_usedSounds;
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static bool m_muted;
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static bool m_auxProcessingEnabled;
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@ -46,7 +46,7 @@ CAnimSourceReaderBase::GetUniqueParticlePOIs() const
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const std::vector<CParticlePOINode>& particleNodes = x4_sourceInfo->GetParticlePOIStream();
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std::map<std::string, CParticleData::EParentedMode> ret;
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for (const CParticlePOINode& node : particleNodes)
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ret[node.GetName()] = node.GetData().GetParentedMode();
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ret[node.GetName()] = node.GetParticleData().GetParentedMode();
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return ret;
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}
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@ -148,7 +148,7 @@ void CAnimSourceReaderBase::UpdatePOIStates()
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if (node.GetTime() > xc_curTime)
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break;
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if (node.GetIndex() != -1)
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x44_particleStates[node.GetIndex()].second = node.GetData().GetParentedMode();
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x44_particleStates[node.GetIndex()].second = node.GetParticleData().GetParentedMode();
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++x1c_passedParticleCount;
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}
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@ -5,10 +5,10 @@ namespace urde
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{
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CInt32POINode::CInt32POINode()
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: CPOINode("root", 2, CCharAnimTime(), -1, false, 1.f, -1, 0), x38_val(0), x3c_boneName("root") {}
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: CPOINode("root", 2, CCharAnimTime(), -1, false, 1.f, -1, 0), x38_val(0), x3c_locatorName("root") {}
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CInt32POINode::CInt32POINode(CInputStream& in)
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: CPOINode(in), x38_val(in.readUint32Big()), x3c_boneName(in.readString()) {}
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: CPOINode(in), x38_val(in.readUint32Big()), x3c_locatorName(in.readString()) {}
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CInt32POINode CInt32POINode::CopyNodeMinusStartTime(const CInt32POINode& node,
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const CCharAnimTime& startTime)
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@ -10,12 +10,12 @@ class IAnimSourceInfo;
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class CInt32POINode : public CPOINode
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{
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s32 x38_val;
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std::string x3c_boneName;
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std::string x3c_locatorName;
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public:
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CInt32POINode();
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CInt32POINode(CInputStream& in);
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s32 GetValue() const {return x38_val;}
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const std::string& GetBoneName() const {return x3c_boneName;}
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const std::string& GetLocatorName() const {return x3c_locatorName;}
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static u32 _getPOIList(const CCharAnimTime& time,
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CInt32POINode* listOut,
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@ -4,14 +4,14 @@ namespace urde
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{
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CPOINode::CPOINode(const std::string& name, u16 a, const CCharAnimTime& time,
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u32 index, bool c, float d, u32 e, u32 f)
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u32 index, bool c, float weight, u32 e, u32 f)
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: x4_(1),
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x8_name(name),
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x18_(a),
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x1c_time(time),
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x24_index(index),
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x28_(c),
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x2c_(d),
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x2c_weight(weight),
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x30_(e),
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x34_(f)
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{}
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@ -23,7 +23,7 @@ CPOINode::CPOINode(CInputStream& in)
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x1c_time(in),
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x24_index(in.readUint32Big()),
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x28_(in.readBool()),
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x2c_(in.readFloatBig()),
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x2c_weight(in.readFloatBig()),
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x30_(in.readUint32Big()),
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x34_(in.readUint32Big())
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{}
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@ -16,17 +16,18 @@ protected:
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CCharAnimTime x1c_time;
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u32 x24_index;
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bool x28_;
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float x2c_;
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float x2c_weight;
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u32 x30_;
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u32 x34_;
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public:
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CPOINode(const std::string& name, u16, const CCharAnimTime& time, u32 index, bool, float, u32, u32);
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CPOINode(const std::string& name, u16, const CCharAnimTime& time, u32 index, bool, float weight, u32, u32);
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CPOINode(CInputStream& in);
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virtual ~CPOINode() = default;
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const std::string& GetName() const {return x8_name;}
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const CCharAnimTime& GetTime() const {return x1c_time;}
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u32 GetIndex() const {return x24_index;}
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float GetWeight() const { return x2c_weight; }
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};
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}
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@ -14,7 +14,7 @@ class CParticlePOINode : public CPOINode
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public:
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CParticlePOINode();
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CParticlePOINode(CInputStream& in);
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const CParticleData& GetData() const {return x38_data;}
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const CParticleData& GetParticleData() const {return x38_data;}
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static u32 _getPOIList(const CCharAnimTime& time,
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CParticlePOINode* listOut,
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