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More particle implementation

This commit is contained in:
Jack Andersen
2016-02-12 14:57:09 -10:00
parent 43a818d1a3
commit 0f1f0e1211
10 changed files with 641 additions and 4 deletions

View File

@@ -7,6 +7,7 @@ namespace Retro
u32 CGraphics::g_NumLightsActive = 0;
ERglLight CGraphics::g_LightActive = ERglLight::None;
ERglLight CGraphics::g_LightsWereOn = ERglLight::None;
Zeus::CTransform CGraphics::g_ViewMatrix;
void CGraphics::DisableAllLights()
{
@@ -33,4 +34,25 @@ void CGraphics::SetLightState(ERglLight lightState)
g_NumLightsActive = Zeus::Math::PopCount(lightState);
}
void CGraphics::SetDepthWriteMode(bool, ERglEnum, bool)
{
}
void CGraphics::SetBlendMode(ERglBlendMode, ERglBlendFactor, ERglBlendFactor, ERglLogicOp)
{
}
void CGraphics::SetCullMode(ERglCullMode)
{
}
void CGraphics::SetAlphaCompare(ERglAlphaFunc comp0, u8 ref0, ERglAlphaOp op, ERglAlphaFunc comp1, u8 ref1)
{
}
void CGraphics::SetModelMatrix(const Zeus::CTransform& xf)
{
}
}