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Work on CScriptCameraHint and CCameraManager
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@@ -44,4 +44,10 @@ void CInterpolationCamera::Think(float, CStateManager& mgr)
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}
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void CInterpolationCamera::SetInterpolation(const zeus::CTransform& xf, const zeus::CVector3f& lookDir,
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float f1, float f2, float f3, TUniqueId camId, bool b1, CStateManager& mgr)
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{
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}
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}
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