mirror of https://github.com/AxioDL/metaforce.git
More script loaders
This commit is contained in:
parent
fd3066e304
commit
0f6d1645ba
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@ -14,6 +14,7 @@
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#include "Runtime/Character/CAnimCharacterSet.hpp"
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#include "Runtime/Character/CAllFormatsAnimSource.hpp"
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#include "Runtime/Character/CAnimPOIData.hpp"
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#include "Runtime/Collision/CCollidableOBBTreeGroup.hpp"
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#include "Runtime/CDependencyGroup.hpp"
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#include "DataSpec/DNACommon/TXTR.hpp"
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@ -39,6 +40,7 @@ ProjectResourceFactoryMP1::ProjectResourceFactoryMP1(hecl::ClientProcess& client
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m_factoryMgr.AddFactory(FOURCC('ANCS'), FFactoryFunc(FAnimCharacterSet));
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m_factoryMgr.AddFactory(FOURCC('ANIM'), FFactoryFunc(AnimSourceFactory));
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m_factoryMgr.AddFactory(FOURCC('EVNT'), FFactoryFunc(AnimPOIDataFactory));
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m_factoryMgr.AddFactory(FOURCC('DCLN'), FFactoryFunc(FCollidableOBBTreeGroupFactory));
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m_factoryMgr.AddFactory(FOURCC('DGRP'), FFactoryFunc(FDependencyGroupFactory));
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}
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@ -0,0 +1,17 @@
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#include "CCollidableOBBTreeGroup.hpp"
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#include "CToken.hpp"
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namespace urde
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{
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CCollidableOBBTreeGroup::CCollidableOBBTreeGroup(CInputStream& in)
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{
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}
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CFactoryFnReturn FCollidableOBBTreeGroupFactory(const SObjectTag &tag, CInputStream &in,
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const CVParamTransfer &vparms)
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{
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return TToken<CCollidableOBBTreeGroup>::GetIObjObjectFor(std::make_unique<CCollidableOBBTreeGroup>(in));
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}
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}
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@ -1,13 +1,21 @@
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#ifndef __URDE_CCOLLIDABLEOBBTREEGROUP_HPP__
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#define __URDE_CCOLLIDABLEOBBTREEGROUP_HPP__
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#include "IOStreams.hpp"
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#include "CFactoryMgr.hpp"
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namespace urde
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{
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class CCollidableOBBTreeGroup
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{
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public:
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CCollidableOBBTreeGroup(CInputStream& in);
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};
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CFactoryFnReturn FCollidableOBBTreeGroupFactory(const SObjectTag &tag, CInputStream &in,
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const CVParamTransfer &vparms);
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}
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#endif // __URDE_CCOLLIDABLEOBBTREEGROUP_HPP__
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@ -3,10 +3,10 @@
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namespace urde
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{
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CActor::CActor(TUniqueId uid, bool active, const std::string&, const CEntityInfo& info,
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CActor::CActor(TUniqueId uid, bool active, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform&, const CModelData&, const CMaterialList&,
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const CActorParameters&, TUniqueId)
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: CEntity(uid, info, active)
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: CEntity(uid, info, active, name)
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{
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}
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@ -4,8 +4,9 @@
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namespace urde
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{
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CEntity::CEntity(TUniqueId uniqueId, const CEntityInfo& info, bool active)
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: m_uid(uniqueId), m_info(info), m_active(active) {}
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CEntity::CEntity(TUniqueId uniqueId, const CEntityInfo& info, bool active, const std::string& name)
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: x4_areaId(info.x0_areaId), x8_uid(uniqueId), xc_savwId(info.x14_savwId), x10_name(name),
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x20_conns(info.x4_conns), x30_24_active(active) {}
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void CEntity::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr)
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{
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@ -43,9 +44,9 @@ void CEntity::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateM
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void CEntity::SendScriptMsgs(EScriptObjectState state, CStateManager& stateMgr, EScriptObjectMessage skipMsg)
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{
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for (const SConnection& conn : m_info.m_conns)
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if (conn.state == state && conn.msg != skipMsg)
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stateMgr.SendScriptMsg(m_uid, conn.objId, conn.msg, state);
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for (const SConnection& conn : x20_conns)
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if (conn.x0_state == state && conn.x4_msg != skipMsg)
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stateMgr.SendScriptMsg(x8_uid, conn.x8_objId, conn.x4_msg, state);
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}
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}
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@ -11,39 +11,54 @@ class IVisitor;
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struct SConnection
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{
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EScriptObjectState state;
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EScriptObjectMessage msg;
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TEditorId objId;
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EScriptObjectState x0_state;
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EScriptObjectMessage x4_msg;
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TEditorId x8_objId;
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};
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class CEntityInfo
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{
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friend class CEntity;
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TAreaId m_aid;
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std::vector<SConnection> m_conns;
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TAreaId x0_areaId;
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std::vector<SConnection> x4_conns;
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ResId x14_savwId;
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public:
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CEntityInfo(TAreaId aid, const std::vector<SConnection>& conns)
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: m_aid(aid), m_conns(conns) {}
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TAreaId GetAreaId() const {return m_aid;}
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CEntityInfo(TAreaId aid, const std::vector<SConnection>& conns, ResId savwId=-1)
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: x0_areaId(aid), x4_conns(conns) {}
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TAreaId GetAreaId() const {return x0_areaId;}
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};
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class CEntity
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{
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protected:
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TUniqueId m_uid;
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CEntityInfo m_info;
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bool m_active = false;
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TAreaId x4_areaId;
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TUniqueId x8_uid;
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ResId xc_savwId;
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std::string x10_name;
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std::vector<SConnection> x20_conns;
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union
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{
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struct
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{
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bool x30_24_active : 1;
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bool x30_25_ : 1;
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bool x30_26_ : 1;
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};
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u8 _dummy = 0;
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};
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public:
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virtual ~CEntity() {}
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CEntity(TUniqueId uid, const CEntityInfo& info, bool active);
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CEntity(TUniqueId uid, const CEntityInfo& info, bool active, const std::string& name);
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virtual void Accept(IVisitor&)=0;
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virtual void PreThink(float, CStateManager&) {}
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virtual void Think(float, CStateManager&) {}
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virtual void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
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virtual bool GetActive() const {return m_active;}
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virtual void SetActive(bool active) {m_active = active;}
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virtual bool GetActive() const {return x30_24_active;}
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virtual void SetActive(bool active) {x30_24_active = active;}
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TUniqueId GetUniqueId() const {return m_uid;}
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TUniqueId GetUniqueId() const {return x8_uid;}
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void SendScriptMsgs(EScriptObjectState state, CStateManager& stateMgr, EScriptObjectMessage msg);
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};
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@ -21,6 +21,10 @@ add_library(RuntimeCommonWorld
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CScriptTrigger.hpp CScriptTrigger.cpp
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CScriptTimer.hpp CScriptTimer.cpp
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CScriptCounter.hpp CScriptCounter.cpp
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CScriptEffect.hpp CScriptEffect.cpp
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CScriptPlatform.hpp CScriptPlatform.cpp
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CScriptSound.hpp CScriptSound.cpp
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CScriptGenerator.hpp CScriptGenerator.cpp
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CGrappleParameters.hpp
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CActorParameters.hpp
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CLightParameters.hpp
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@ -5,7 +5,7 @@ namespace urde
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CScriptCounter::CScriptCounter(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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u32, u32, bool, bool active)
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: CEntity(uid, info, active)
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: CEntity(uid, info, active, name)
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{
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}
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@ -0,0 +1,19 @@
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#include "CScriptEffect.hpp"
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#include "Character/CModelData.hpp"
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#include "Collision/CMaterialList.hpp"
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#include "CActorParameters.hpp"
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namespace urde
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{
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CScriptEffect::CScriptEffect(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, const zeus::CVector3f& scale,
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ResId partId, ResId elscId, bool, bool, bool, bool active,
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bool, float, float, float, float, bool, float, float, float,
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bool, bool, bool, const CLightParameters& lParms, bool)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(0),
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CActorParameters::None(), kInvalidUniqueId)
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{
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}
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}
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#ifndef __URDE_CSCRIPEFFECT_HPP__
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#define __URDE_CSCRIPEFFECT_HPP__
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#include "CActor.hpp"
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namespace urde
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{
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class CScriptEffect : public CActor
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{
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public:
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CScriptEffect(TUniqueId, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, const zeus::CVector3f& scale,
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ResId partId, ResId elscId, bool, bool, bool, bool active,
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bool, float, float, float, float, bool, float, float, float,
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bool, bool, bool, const CLightParameters& lParms, bool);
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};
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}
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#endif // __URDE_CSCRIPEFFECT_HPP__
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@ -0,0 +1,12 @@
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#include "CScriptGenerator.hpp"
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namespace urde
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{
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CScriptGenerator::CScriptGenerator(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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u32, bool, const zeus::CVector3f&, bool, bool active, float, float)
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: CEntity(uid, info, active, name)
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{
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}
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}
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#ifndef __URDE_CSCRIPTGENERATOR_HPP__
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#define __URDE_CSCRIPTGENERATOR_HPP__
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#include "CEntity.hpp"
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#include "zeus/CVector3f.hpp"
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namespace urde
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{
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class CScriptGenerator : public CEntity
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{
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public:
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CScriptGenerator(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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u32, bool, const zeus::CVector3f&, bool, bool, float, float);
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virtual void Accept(IVisitor&);
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};
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}
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#endif // __URDE_CSCRIPTGENERATOR_HPP__
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@ -0,0 +1,28 @@
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#include "CScriptPlatform.hpp"
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#include "Collision/CMaterialList.hpp"
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namespace urde
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{
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static CMaterialList MakePlatformMaterialList()
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{
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CMaterialList ret;
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ret.x0_ |= 1ull << 19;
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ret.x0_ |= 1ull << 43;
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ret.x0_ |= 1ull << 49;
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ret.x0_ |= 1ull << 42;
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return ret;
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}
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CScriptPlatform::CScriptPlatform(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, const CModelData& mData,
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const CActorParameters& actParms, const zeus::CAABox& aabb,
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float, bool, float, bool active, const CHealthInfo& hInfo,
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const CDamageVulnerability& dInfo, const TLockedToken<CCollidableOBBTreeGroup>& dcln,
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bool, u32, u32)
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: CPhysicsActor(uid, active, name, info, xf, mData, MakePlatformMaterialList(),
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aabb, SMoverData(15000.f), actParms, 0.3f, 0.1f)
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{
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}
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}
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@ -0,0 +1,24 @@
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#ifndef __URDE_CSCRIPTPLATFORM_HPP__
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#define __URDE_CSCRIPTPLATFORM_HPP__
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#include "CPhysicsActor.hpp"
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#include "optional.hpp"
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#include "CToken.hpp"
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namespace urde
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{
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class CCollidableOBBTreeGroup;
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class CScriptPlatform : public CPhysicsActor
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{
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public:
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CScriptPlatform(TUniqueId, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, const CModelData& mData,
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const CActorParameters& actParms, const zeus::CAABox& aabb,
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float, bool, float, bool, const CHealthInfo& hInfo, const CDamageVulnerability& dInfo,
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const TLockedToken<CCollidableOBBTreeGroup>& dcln, bool, u32, u32);
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};
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}
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#endif // __URDE_CSCRIPTPLATFORM_HPP__
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@ -0,0 +1,17 @@
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#include "CScriptSound.hpp"
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#include "Character/CModelData.hpp"
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#include "Collision/CMaterialList.hpp"
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#include "CActorParameters.hpp"
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namespace urde
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{
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CScriptSound::CScriptSound(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, s16 soundId, bool active, float, float, float,
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u32, u32, u32, u32, u32, bool, bool, bool, bool, bool, bool, bool, bool, u32)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(),
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CMaterialList(0), CActorParameters::None(), kInvalidUniqueId)
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{
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}
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}
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@ -0,0 +1,19 @@
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#ifndef __URDE_CSCRIPTSOUND_HPP__
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#define __URDE_CSCRIPTSOUND_HPP__
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#include "CActor.hpp"
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namespace urde
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{
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class CScriptSound : public CActor
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{
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public:
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CScriptSound(TUniqueId, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, s16 soundId, bool, float, float, float,
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u32, u32, u32, u32, u32, bool, bool, bool, bool, bool, bool, bool, bool, u32);
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};
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}
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#endif // __URDE_CSCRIPTSOUND_HPP__
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@ -5,7 +5,7 @@ namespace urde
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CScriptTimer::CScriptTimer(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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float, float, bool, bool, bool active)
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: CEntity(uid, info, active)
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: CEntity(uid, info, active, name)
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{
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}
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@ -9,7 +9,7 @@ namespace urde
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CScriptWaypoint::CScriptWaypoint(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, bool active, float, float,
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u32, u32, u32, u32, u32, u32, u32)
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: CActor(uid, active, name, info, xf, CModelData(), CMaterialList(1),
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: CActor(uid, active, name, info, xf, CModelData(), CMaterialList(0),
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CActorParameters::None(), kInvalidUniqueId)
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{
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}
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@ -19,7 +19,12 @@
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#include "CScriptTimer.hpp"
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#include "CScriptCounter.hpp"
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#include "CScriptWater.hpp"
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#include "CScriptEffect.hpp"
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#include "CScriptPlatform.hpp"
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#include "CScriptSound.hpp"
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#include "CScriptGenerator.hpp"
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#include "CSimplePool.hpp"
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#include "Collision/CCollidableOBBTreeGroup.hpp"
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#include "Editor/ProjectResourceFactoryMP1.hpp"
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#include "logvisor/logvisor.hpp"
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@ -534,21 +539,172 @@ CEntity* ScriptLoader::LoadCounter(CStateManager& mgr, CInputStream& in,
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CEntity* ScriptLoader::LoadEffect(CStateManager& mgr, CInputStream& in,
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int propCount, const CEntityInfo& info)
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{
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if (!EnsurePropertyCount(propCount, 24, "Effect"))
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return nullptr;
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SScaledActorHead head = LoadScaledActorHead(in, mgr);
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ResId partId = in.readUint32Big();
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ResId elscId = in.readUint32Big();
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bool b1 = in.readBool();
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bool b2 = in.readBool();
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bool b3 = in.readBool();
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bool b4 = in.readBool();
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if (partId == 0xffffffff && elscId == 0xffffffff)
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return nullptr;
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if (!g_ResFactory->GetResourceTypeById(partId) &&
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!g_ResFactory->GetResourceTypeById(elscId))
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return nullptr;
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bool b5 = in.readBool();
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float f1 = in.readFloatBig();
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float f2 = in.readFloatBig();
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float f3 = in.readFloatBig();
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float f4 = in.readFloatBig();
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bool b6 = in.readBool();
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float f5 = in.readFloatBig();
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float f6 = in.readFloatBig();
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float f7 = in.readFloatBig();
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bool b7 = in.readBool();
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bool b8 = in.readBool();
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bool b9 = in.readBool();
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bool b10 = in.readBool();
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CLightParameters lParms = LoadLightParameters(in);
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return new CScriptEffect(mgr.AllocateUniqueId(), head.x0_name, info, head.x10_transform,
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head.x40_scale, partId, elscId, b1, b2, b3, b4, b5, f1, f2, f3, f4,
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b6, f5, f6, f7, b7, b8, b9, lParms, b10);
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}
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CEntity* ScriptLoader::LoadPlatform(CStateManager& mgr, CInputStream& in,
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int propCount, const CEntityInfo& info)
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{
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if (!EnsurePropertyCount(propCount, 19, "Platform"))
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return nullptr;
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SScaledActorHead head = LoadScaledActorHead(in, mgr);
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zeus::CVector3f extent;
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extent.readBig(in);
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zeus::CVector3f centroid;
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centroid.readBig(in);
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ResId staticId = in.readUint32Big();
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CAnimationParameters aParms = LoadAnimationParameters(in);
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CActorParameters actParms = LoadActorParameters(in);
|
||||
|
||||
float f1 = in.readFloatBig();
|
||||
bool b1 = in.readBool();
|
||||
ResId dclnId = in.readUint32Big();
|
||||
|
||||
CHealthInfo hInfo(in);
|
||||
|
||||
CDamageVulnerability dInfo(in);
|
||||
|
||||
bool b2 = in.readBool();
|
||||
float f2 = in.readFloatBig();
|
||||
bool b3 = in.readBool();
|
||||
u32 w2 = in.readUint32Big();
|
||||
u32 w3 = in.readUint32Big();
|
||||
|
||||
FourCC animType = g_ResFactory->GetResourceTypeById(aParms.x0_ancs);
|
||||
if (!g_ResFactory->GetResourceTypeById(staticId) && !animType)
|
||||
return nullptr;
|
||||
|
||||
zeus::CAABox aabb = GetCollisionBox(mgr, info.GetAreaId(), extent, centroid);
|
||||
|
||||
FourCC dclnType = g_ResFactory->GetResourceTypeById(dclnId);
|
||||
TLockedToken<CCollidableOBBTreeGroup> dclnToken;
|
||||
if (dclnType)
|
||||
{
|
||||
dclnToken = g_SimplePool->GetObj({SBIG('DCLN'), dclnId});
|
||||
dclnToken.GetObj();
|
||||
}
|
||||
|
||||
CModelData data;
|
||||
if (animType == SBIG('ANCS'))
|
||||
{
|
||||
CAnimRes aRes;
|
||||
aRes.x0_ancsId = aParms.x0_ancs;
|
||||
aRes.x4_charIdx = aParms.x4_charIdx;
|
||||
aRes.x8_scale = head.x40_scale;
|
||||
aRes.x14_ = true;
|
||||
aRes.x1c_defaultAnim = aParms.x8_defaultAnim;
|
||||
data = aRes;
|
||||
}
|
||||
else
|
||||
{
|
||||
CStaticRes sRes;
|
||||
sRes.x0_cmdlId = staticId;
|
||||
sRes.x4_scale = head.x40_scale;
|
||||
data = sRes;
|
||||
}
|
||||
|
||||
if (extent.isZero())
|
||||
aabb = data.GetBounds(head.x10_transform.getRotation());
|
||||
|
||||
return new CScriptPlatform(mgr.AllocateUniqueId(), head.x0_name, info, head.x10_transform,
|
||||
data, actParms, aabb, f1, b2, f2, b1, hInfo, dInfo, dclnToken, b3, w2, w3);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadSound(CStateManager& mgr, CInputStream& in,
|
||||
int propCount, const CEntityInfo& info)
|
||||
{
|
||||
if (!EnsurePropertyCount(propCount, 20, "Sound"))
|
||||
return nullptr;
|
||||
|
||||
SActorHead head = LoadActorHead(in, mgr);
|
||||
|
||||
s32 soundId = in.readInt32Big();
|
||||
bool b1 = in.readBool();
|
||||
float f1 = in.readFloatBig();
|
||||
float f2 = in.readFloatBig();
|
||||
float f3 = in.readFloatBig();
|
||||
u32 w2 = in.readUint32Big();
|
||||
u32 w3 = in.readUint32Big();
|
||||
u32 w4 = in.readUint32Big();
|
||||
u32 w5 = in.readUint32Big();
|
||||
bool b2 = in.readBool();
|
||||
bool b3 = in.readBool();
|
||||
bool b4 = in.readBool();
|
||||
bool b5 = in.readBool();
|
||||
bool b6 = in.readBool();
|
||||
bool b7 = in.readBool();
|
||||
bool b8 = in.readBool();
|
||||
u32 w6 = in.readUint32Big();
|
||||
|
||||
if (soundId < 0)
|
||||
return nullptr;
|
||||
|
||||
return new CScriptSound(mgr.AllocateUniqueId(), head.x0_name, info, head.x10_transform,
|
||||
soundId, b1, f1, f2, f3, w2, w3, w4, w5, w6, 0, b2, b3, b4, b5, b6, b7, b8, w6);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadGenerator(CStateManager& mgr, CInputStream& in,
|
||||
int propCount, const CEntityInfo& info)
|
||||
{
|
||||
if (!EnsurePropertyCount(propCount, 8, "Generator"))
|
||||
return nullptr;
|
||||
|
||||
const std::string* name = mgr.HashInstanceName(in);
|
||||
|
||||
u32 w1 = in.readUint32Big();
|
||||
bool b1 = in.readBool();
|
||||
bool b2 = in.readBool();
|
||||
|
||||
zeus::CVector3f v1;
|
||||
v1.readBig(in);
|
||||
|
||||
bool b3 = in.readBool();
|
||||
float f1 = in.readFloatBig();
|
||||
float f2 = in.readFloatBig();
|
||||
|
||||
return new CScriptGenerator(mgr.AllocateUniqueId(), *name, info, w1, b1, v1, b2, b3, f1, f2);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadDock(CStateManager& mgr, CInputStream& in,
|
||||
|
|
Loading…
Reference in New Issue