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More Collision related fixes
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@@ -38,7 +38,7 @@ public:
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bool InSpiderBallMode() const { return false; }
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zeus::CVector3f GetBallContactSurfaceNormal() const { return {}; }
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void GetModel() const {}
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CCollidableSphere GetCollidableSphere() const { return {}; }
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CCollidableSphere* GetCollidableSphere() const { return nullptr; }
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bool IsProjectile() const { return false; }
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void GetBallContactMeterials() const {}
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void GetWallBumpCounter() const {}
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