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More script object imps
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@@ -2,6 +2,8 @@
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#include "CActorParameters.hpp"
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#include "Character/CModelData.hpp"
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#include "Collision/CMaterialList.hpp"
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#include "CWorld.hpp"
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#include "CStateManager.hpp"
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namespace urde
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{
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@@ -29,4 +31,14 @@ CScriptDock::CScriptDock(TUniqueId uid, const std::string &name, const CEntityIn
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x268_25_ = b1;
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x268_26_ = false;
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}
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void CScriptDock::AreaLoaded(CStateManager & mgr)
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{
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SetLoadConnected(mgr, x268_25_);
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}
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void CScriptDock::SetLoadConnected(CStateManager& mgr, bool loadOther)
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{
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IGameArea::Dock* dock = mgr.GetWorld()->GetArea(x260_area)->DockNC(x25c_dock);
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}
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}
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