mirror of https://github.com/AxioDL/metaforce.git
Minor CPhazonPool fixes
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4e38cf3574
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1039424737
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@ -153,6 +153,7 @@ void CPhazonPool::Think(float dt, CStateManager& mgr) {
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x1c4_ = 0.f;
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dVar5 = dt;
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}
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}
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x1a0_ -= x1bc_ * (dt * x1cc_) + dVar5;
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x1a4_ = x1a0_ / x19c_;
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if (x1a4_ < 0.001f) {
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@ -171,7 +172,6 @@ void CPhazonPool::Think(float dt, CStateManager& mgr) {
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SetEmitParticles(false);
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}
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x1cc_ = 0.f;
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}
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} else if (x1dc_ == 3) {
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x1d0_ -= dt;
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if (x1d0_ <= 0.f) {
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@ -180,6 +180,7 @@ void CPhazonPool::Think(float dt, CStateManager& mgr) {
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}
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}
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if (shouldFree) {
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fmt::print(FMT_STRING("Freeing myself! ({})"), GetUniqueId());
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mgr.FreeScriptObject(GetUniqueId());
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}
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}
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@ -26,9 +26,10 @@ CPhazonBeam::CPhazonBeam(CAssetId characterId, EWeaponType type, TUniqueId playe
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void CPhazonBeam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
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TAreaId aid = mgr.GetPlayer().GetAreaIdAlways();
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if (msg == EScriptObjectMessage::Deleted && aid != kInvalidAreaId)
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if (msg == EScriptObjectMessage::Deleted && aid != kInvalidAreaId) {
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mgr.GetWorld()->GetArea(aid)->SetWeaponWorldLighting(4.f, 1.f);
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}
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}
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void CPhazonBeam::StopBeam(CStateManager& mgr, bool b1) {
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if (x234_chargeFxGen)
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@ -37,8 +38,9 @@ void CPhazonBeam::StopBeam(CStateManager& mgr, bool b1) {
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void CPhazonBeam::UpdateBeam(float dt, const zeus::CTransform& targetXf, const zeus::CVector3f& localBeamPos,
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CStateManager& mgr) {
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if (x234_chargeFxGen)
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if (x234_chargeFxGen) {
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x234_chargeFxGen->SetParticleEmission(IsFiring());
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}
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CGunWeapon::UpdateMuzzleFx(dt, x4_scale, localBeamPos, IsFiring());
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}
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@ -61,8 +63,9 @@ void CPhazonBeam::PreRenderGunFx(const CStateManager& mgr, const zeus::CTransfor
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}
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void CPhazonBeam::PostRenderGunFx(const CStateManager& mgr, const zeus::CTransform& xf) {
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if (x234_chargeFxGen)
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if (x234_chargeFxGen) {
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x234_chargeFxGen->Render();
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}
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CGunWeapon::PostRenderGunFx(mgr, xf);
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}
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@ -101,11 +104,12 @@ void CPhazonBeam::Update(float dt, CStateManager& mgr) {
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TAreaId aid = mgr.GetPlayer().GetAreaIdAlways();
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if (aid != kInvalidAreaId) {
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CGameArea* area = mgr.GetWorld()->GetArea(aid);
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if (x278_fireTime > 1.f / 6.f)
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if (x278_fireTime > 1.f / 6.f) {
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area->SetWeaponWorldLighting(4.f, 1.f);
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else
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} else {
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area->SetWeaponWorldLighting(4.f, 0.9f);
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}
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}
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if (!IsLoaded()) {
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if (CGunWeapon::IsLoaded() && !x274_24_loaded) {
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@ -118,18 +122,18 @@ void CPhazonBeam::Update(float dt, CStateManager& mgr) {
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x274_25_clipWipeActive = true;
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}
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}
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}
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if (x274_25_clipWipeActive) {
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} else if (x274_25_clipWipeActive) {
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x268_clipWipeScale += 0.75f * dt;
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if (x268_clipWipeScale > 1.f)
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if (x268_clipWipeScale > 1.f) {
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x268_clipWipeScale = 1.f;
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}
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if (x268_clipWipeScale > 0.4f) {
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if (x26c_clipWipeTranslate < 0.5f)
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if (x26c_clipWipeTranslate < 0.5f) {
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x26c_clipWipeTranslate += 0.75f * dt;
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else
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} else {
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x274_25_clipWipeActive = false;
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}
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}
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} else if (x274_26_veinsAlphaActive) {
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x270_indirectAlpha = x10_solidModelData->GetLocatorTransform("phazonScale_LCTR_SDK").origin.y();
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}
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@ -212,7 +216,9 @@ void CPhazonBeam::Draw(bool drawSuitArm, const CStateManager& mgr, const zeus::C
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}
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void CPhazonBeam::DrawMuzzleFx(const CStateManager& mgr) const {
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if (IsFiring())
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if (!IsFiring()) {
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return;
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}
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CGunWeapon::DrawMuzzleFx(mgr);
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}
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