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Initial port configuration (needs cleanup)
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@@ -30,8 +30,11 @@ void CInputGenerator::Update(float dt, CArchitectureQueue& queue) {
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if (i == 0) {
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firstController = true;
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}
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m_lastInput = CFinalInput(i, dt, cont, xc_leftDiv, x10_rightDiv);
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queue.Push(MakeMsg::CreateUserInput(EArchMsgTarget::Game, m_lastInput));
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auto tmp = CFinalInput(i, dt, cont, xc_leftDiv, x10_rightDiv);
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if (i == 0) {
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m_lastInput = tmp;
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}
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queue.Push(MakeMsg::CreateUserInput(EArchMsgTarget::Game, tmp));
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++availSlot;
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}
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