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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 13:44:56 +00:00

Lots of bug fixes

This commit is contained in:
Jack Andersen
2018-05-09 21:25:26 -10:00
parent b58ebc1af5
commit 12430610f1
23 changed files with 129 additions and 43 deletions

View File

@@ -26,7 +26,6 @@ CCameraManager::CCameraManager(TUniqueId curCameraId) : x0_curCameraId(curCamera
{
CSfxManager::AddListener(CSfxManager::ESfxChannels::Game, zeus::CVector3f::skZero, zeus::CVector3f::skZero,
{1.f, 0.f, 0.f}, {0.f, 0.f, 1.f}, 50.f, 50.f, 1000.f, 1, 1.f);
sAspect = float(g_Viewport.x8_width / g_Viewport.xc_height);
sFirstPersonFOV = g_tweakGame->GetFirstPersonFOV();
}

View File

@@ -153,7 +153,7 @@ void CFirstPersonCamera::UpdateTransform(CStateManager& mgr, float dt)
const CActor* act = TCastToConstPtr<CActor>(mgr.GetObjectById(player->x310_orbitTargetId));
if (act && act->GetMaterialList().HasMaterial(EMaterialTypes::Orbit))
{
zeus::CVector3f v = player->x314_orbitPoint.y - eyePos;
zeus::CVector3f v = player->x314_orbitPoint - eyePos;
if (v.canBeNormalized())
v.normalize();