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CSimpleShadow: Remove mutable specifier on m_filter

This is no longer necessary now that we can remove the const qualifier
on Render().
This commit is contained in:
Lioncash
2020-04-09 21:44:46 -04:00
parent cd0a3780c0
commit 124356b4e7
2 changed files with 3 additions and 3 deletions

View File

@@ -27,7 +27,7 @@ zeus::CAABox CSimpleShadow::GetBounds() const {
{x0_xf.origin.x() + extent, x0_xf.origin.y() + extent, x0_xf.origin.z() + extent}};
}
void CSimpleShadow::Render(const TLockedToken<CTexture>& tex) const {
void CSimpleShadow::Render(const TLockedToken<CTexture>& tex) {
if (!x48_24_collision)
return;
SCOPED_GRAPHICS_DEBUG_GROUP("CSimpleShadow::Render", zeus::skGrey);