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CSimpleShadow: Remove mutable specifier on m_filter
This is no longer necessary now that we can remove the const qualifier on Render().
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@@ -27,7 +27,7 @@ zeus::CAABox CSimpleShadow::GetBounds() const {
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{x0_xf.origin.x() + extent, x0_xf.origin.y() + extent, x0_xf.origin.z() + extent}};
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}
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void CSimpleShadow::Render(const TLockedToken<CTexture>& tex) const {
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void CSimpleShadow::Render(const TLockedToken<CTexture>& tex) {
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if (!x48_24_collision)
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return;
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SCOPED_GRAPHICS_DEBUG_GROUP("CSimpleShadow::Render", zeus::skGrey);
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