mirror of https://github.com/AxioDL/metaforce.git
Rename worldLayers -> m_worldLayers
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6fb20ab703
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12b8de0ec8
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@ -790,7 +790,7 @@ void ImGuiConsole::ShowLayersWindow() {
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if (!layers) {
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if (!layers) {
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continue;
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continue;
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}
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}
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if (ImGui::TreeNode(world.first.c_str())) {
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if (ImGui::TreeNode(world.first.c_str())) {
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auto worldLayerState = g_GameState->StateForWorld(world.second).GetLayerState();
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auto worldLayerState = g_GameState->StateForWorld(world.second).GetLayerState();
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u32 startNameIdx = 0;
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u32 startNameIdx = 0;
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@ -150,7 +150,7 @@ bool CDummyWorld::ICheckWorldComplete() {
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if (version > 12)
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if (version > 12)
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r.readString();
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r.readString();
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worldLayers = CWorldLayers::ReadWorldLayers(r, version, xc_mlvlId);
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m_worldLayers = CWorldLayers::ReadWorldLayers(r, version, xc_mlvlId);
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x30_loadToken.reset();
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x30_loadToken.reset();
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x34_loadBuf.reset();
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x34_loadBuf.reset();
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@ -190,7 +190,7 @@ std::string CDummyWorld::IGetDefaultAudioTrack() const { return {}; }
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int CDummyWorld::IGetAreaCount() const { return x18_areas.size(); }
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int CDummyWorld::IGetAreaCount() const { return x18_areas.size(); }
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const std::optional<CWorldLayers>& CDummyWorld::GetWorldLayers() const { return worldLayers; }
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const std::optional<CWorldLayers>& CDummyWorld::GetWorldLayers() const { return m_worldLayers; }
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CWorld::CWorld(IObjectStore& objStore, IFactory& resFactory, CAssetId mlvlId)
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CWorld::CWorld(IObjectStore& objStore, IFactory& resFactory, CAssetId mlvlId)
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: x8_mlvlId(mlvlId)
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: x8_mlvlId(mlvlId)
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@ -69,7 +69,7 @@ class CDummyWorld : public IWorld {
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u32 x38_bufSz;
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u32 x38_bufSz;
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TAreaId x3c_curAreaId = kInvalidAreaId;
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TAreaId x3c_curAreaId = kInvalidAreaId;
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std::optional<CWorldLayers> worldLayers;
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std::optional<CWorldLayers> m_worldLayers;
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public:
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public:
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CDummyWorld(CAssetId mlvlId, bool loadMap);
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CDummyWorld(CAssetId mlvlId, bool loadMap);
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