mirror of https://github.com/AxioDL/metaforce.git
CWorldTransManager: Mark lightPos as constexpr in UpdateLights()
Allows the compiler to optimize the initialization away if it chooses to do so.
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@ -44,11 +44,12 @@ CWorldTransManager::SModelDatas::SModelDatas(const CAnimRes& samusRes) : x0_samu
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}
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}
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void CWorldTransManager::UpdateLights(float dt) {
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void CWorldTransManager::UpdateLights(float dt) {
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if (!x4_modelData)
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if (!x4_modelData) {
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return;
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return;
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}
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x4_modelData->x1a0_lights.clear();
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x4_modelData->x1a0_lights.clear();
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zeus::CVector3f lightPos(0.f, 10.f, 0.f);
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constexpr zeus::CVector3f lightPos(0.f, 10.f, 0.f);
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CLight spot = CLight::BuildSpot(lightPos, zeus::skBack, zeus::skWhite, 90.f);
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CLight spot = CLight::BuildSpot(lightPos, zeus::skBack, zeus::skWhite, 90.f);
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spot.SetAttenuation(1.f, 0.f, 0.f);
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spot.SetAttenuation(1.f, 0.f, 0.f);
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