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Implement rumble classes
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@@ -36,6 +36,7 @@ class CInventoryScreen : public CPauseScreenBase
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public:
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CInventoryScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg,
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const CDependencyGroup& suitDgrp, const CDependencyGroup& ballDgrp);
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~CInventoryScreen();
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bool InputDisabled() const;
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void TransitioningAway();
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