mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-10 03:07:43 +00:00
Implement rumble classes
This commit is contained in:
@@ -282,7 +282,7 @@ void CGrappleArm::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node,
|
||||
x398_grappleHitGen->SetParticleEmission(false);
|
||||
x394_grappleClawGen->SetParticleEmission(true);
|
||||
NWeaponTypes::play_sfx(1526, false, false, -0.15f);
|
||||
mgr.GetRumbleManager().Rumble(mgr, ERumbleFxId::Fourteen, 1.f, ERumblePriority::Three);
|
||||
mgr.GetRumbleManager().Rumble(mgr, ERumbleFxId::PlayerGrappleFire, 1.f, ERumblePriority::Three);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -436,7 +436,7 @@ void CGrappleArm::UpdateSwingAction(float grappleSwingT, float dt, CStateManager
|
||||
x330_swooshSfx = NWeaponTypes::play_sfx(1528, false, false, -0.15f);
|
||||
if (x3b0_rumbleHandle != -1)
|
||||
mgr.GetRumbleManager().StopRumble(x3b0_rumbleHandle);
|
||||
x3b0_rumbleHandle = mgr.GetRumbleManager().Rumble(mgr, ERumbleFxId::Seventeen, 1.f, ERumblePriority::Three);
|
||||
x3b0_rumbleHandle = mgr.GetRumbleManager().Rumble(mgr, ERumbleFxId::PlayerGrappleSwoosh, 1.f, ERumblePriority::Three);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user