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D3D CElementGen rendering
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@@ -51,10 +51,8 @@ struct Application : boo::IApplicationCallback
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Zeus::detectCPU();
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const Zeus::CPUInfo& cpuInf = Zeus::cpuFeatures();
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HECL::SystemString cpuName{reinterpret_cast<const char*>(cpuInf.cpuBrand)};
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HECL::SystemString cpuVendor{reinterpret_cast<const char*>(cpuInf.cpuVendor)};
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Log.report(LogVisor::Info, _S("CPU Name: %s"), cpuName.c_str());
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Log.report(LogVisor::Info, _S("CPU Vendor: %s"), cpuVendor.c_str());
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Log.report(LogVisor::Info, "CPU Name: %s", cpuInf.cpuBrand);
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Log.report(LogVisor::Info, "CPU Vendor: %s", cpuInf.cpuVendor);
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HECL::SystemString features;
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if (cpuInf.AESNI)
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features += _S("AES-NI");
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