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D3D CElementGen rendering
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@@ -20,6 +20,8 @@ struct SObjectTag
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TResId id = -1;
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bool operator!=(const SObjectTag& other) const {return id != other.id;}
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bool operator==(const SObjectTag& other) const {return id == other.id;}
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SObjectTag() = default;
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SObjectTag(FourCC tp, TResId rid) : type(tp), id(rid) {}
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};
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/**
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