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Rename CWorldLayerState to CScriptLayerManager (this is it's actual name)
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@@ -345,7 +345,7 @@ void CScriptSpecialFunction::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId
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if (msg == EScriptObjectMessage::Decrement || msg == EScriptObjectMessage::Increment) {
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if (x1bc_areaSaveId != -1 && x1c0_layerIdx != -1) {
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TAreaId aId = mgr.GetWorld()->GetAreaIdForSaveId(x1bc_areaSaveId);
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std::shared_ptr<CWorldLayerState> worldLayerState;
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std::shared_ptr<CScriptLayerManager> worldLayerState;
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if (aId != kInvalidAreaId) {
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worldLayerState = mgr.WorldLayerState();
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} else {
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