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Some hacks for TEV stage handling
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@@ -311,6 +311,8 @@ u32 CCubeMaterial::HandleColorChannels(u32 chanCount, u32 firstChan) {
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}
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// TODO
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aurora::gfx::set_chan_mat_src(GX::COLOR0A0, GX::SRC_REG);
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aurora::gfx::set_chan_mat_src(GX::COLOR1A1, GX::SRC_REG);
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return chanCount;
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}
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