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Runtime/MP1/World: Replace bitfield unions with constructor initializers
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@@ -418,6 +418,7 @@ CSpacePirate::CSpacePirate(TUniqueId uid, std::string_view name, const CEntityIn
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x637_24_enablePatrol = false;
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x637_25_enableAim = false;
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x637_26_hearPlayerFire = false;
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x637_27_inProjectilePath = false;
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x637_28_noPlayerLos = false;
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x637_29_inWallHang = false;
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x637_30_jumpVelSet = false;
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@@ -438,6 +439,7 @@ CSpacePirate::CSpacePirate(TUniqueId uid, std::string_view name, const CEntityIn
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x639_29_enableBreakDodge = false;
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x639_30_closeMelee = false;
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x639_31_sentAttackMsg = false;
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x63a_24_normalDodge = false;
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x758_headSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("Head_1"sv);
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x7b6_gunSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("R_gun_LCTR"sv);
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