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Add master mulColor to programmable shader output
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@@ -188,7 +188,8 @@ std::string HLSL::makeFrag(bool alphaTest, const ShaderFunction& lighting) const
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else
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lightingSrc = "static const float4 colorReg0 = float4(1.0, 1.0, 1.0, 1.0);\n"
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"static const float4 colorReg1 = float4(1.0, 1.0, 1.0, 1.0);\n"
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"static const float4 colorReg2 = float4(1.0, 1.0, 1.0, 1.0);\n";
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"static const float4 colorReg2 = float4(1.0, 1.0, 1.0, 1.0);\n"
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"static const float4 mulColor = float4(1.0, 1.0, 1.0, 1.0);\n";
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std::string texMapDecl;
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if (m_texMapEnd)
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@@ -218,9 +219,9 @@ std::string HLSL::makeFrag(bool alphaTest, const ShaderFunction& lighting) const
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retval += " float4 colorOut;\n";
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if (m_alphaExpr.size())
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retval += " colorOut = float4(" + m_colorExpr + ", " + m_alphaExpr + ");\n";
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retval += " colorOut = float4(" + m_colorExpr + ", " + m_alphaExpr + ") * mulColor;\n";
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else
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retval += " colorOut = float4(" + m_colorExpr + ", 1.0);\n";
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retval += " colorOut = float4(" + m_colorExpr + ", 1.0) * mulColor;\n";
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return retval + (alphaTest ? GenerateAlphaTest() : "") + " return colorOut;\n}\n";
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}
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@@ -235,7 +236,8 @@ std::string HLSL::makeFrag(bool alphaTest, const ShaderFunction& lighting,
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else
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lightingSrc = "static const float4 colorReg0 = float4(1.0, 1.0, 1.0, 1.0);\n"
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"static const float4 colorReg1 = float4(1.0, 1.0, 1.0, 1.0);\n"
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"static const float4 colorReg2 = float4(1.0, 1.0, 1.0, 1.0);\n";
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"static const float4 colorReg2 = float4(1.0, 1.0, 1.0, 1.0);\n"
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"static const float4 mulColor = float4(1.0, 1.0, 1.0, 1.0);\n";
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std::string postSrc;
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if (post.m_source)
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@@ -281,9 +283,9 @@ std::string HLSL::makeFrag(bool alphaTest, const ShaderFunction& lighting,
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retval += " float4 colorOut;\n";
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if (m_alphaExpr.size())
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retval += " colorOut = " + postEntry + "(" + (postEntry.size() ? "vtf, " : "") + "float4(" + m_colorExpr + ", " + m_alphaExpr + "));\n";
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retval += " colorOut = " + postEntry + "(" + (postEntry.size() ? "vtf, " : "") + "float4(" + m_colorExpr + ", " + m_alphaExpr + ")) * mulColor;\n";
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else
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retval += " colorOut = " + postEntry + "(" + (postEntry.size() ? "vtf, " : "") + "float4(" + m_colorExpr + ", 1.0));\n";
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retval += " colorOut = " + postEntry + "(" + (postEntry.size() ? "vtf, " : "") + "float4(" + m_colorExpr + ", 1.0)) * mulColor;\n";
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return retval + (alphaTest ? GenerateAlphaTest() : "") + " return colorOut;\n}\n";
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}
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