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Lots of bug fixes (Windows still needs some fixes)
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@@ -340,7 +340,7 @@ public:
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void LoadScriptObjects(CStateManager& mgr);
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std::pair<const u8*, u32> GetLayerScriptBuffer(int layer);
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void PostConstructArea();
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void FillInStaticGeometry();
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void FillInStaticGeometry(bool textures = true);
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void VerifyTokenList(CStateManager& stateMgr);
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void ClearTokenList();
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u32 GetPreConstructedSize() const;
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