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HUD rendering bug fixes
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@@ -28,7 +28,9 @@ enum EExtendedShader : uint8_t
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MorphBallShadow,
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WorldShadow,
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ForcedAlphaNoCull,
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ForcedAdditiveNoCull
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ForcedAdditiveNoCull,
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ForcedAlphaNoCullNoZWrite,
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ForcedAdditiveNoCullNoZWrite
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};
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class CModelShaders
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