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CGameArea::CAreaObjectList fix
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@@ -167,7 +167,7 @@ public:
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public:
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CAreaObjectList(TAreaId areaIdx) : CObjectList(EGameObjectList::Invalid), x200c_areaIdx(areaIdx) {}
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bool IsQualified(const CEntity& ent) override;
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bool IsQualified(const CEntity& ent) const override;
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};
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enum class EOcclusionState { Occluded, Visible };
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