mirror of https://github.com/AxioDL/metaforce.git
CCinematicCamera: Make use of const where applicable
Makes read-only intent explicit.
This commit is contained in:
parent
4e55edf0fe
commit
1b01b232e6
|
@ -14,7 +14,7 @@ namespace urde {
|
||||||
CCinematicCamera::CCinematicCamera(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
CCinematicCamera::CCinematicCamera(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||||
const zeus::CTransform& xf, bool active, float shotDuration, float fovy, float znear,
|
const zeus::CTransform& xf, bool active, float shotDuration, float fovy, float znear,
|
||||||
float zfar, float aspect, u32 flags)
|
float zfar, float aspect, u32 flags)
|
||||||
: CGameCamera(uid, active, name, info, xf, fovy, znear, zfar, aspect, kInvalidUniqueId, flags & 0x20, 0)
|
: CGameCamera(uid, active, name, info, xf, fovy, znear, zfar, aspect, kInvalidUniqueId, (flags & 0x20) != 0, 0)
|
||||||
, x1e8_duration(shotDuration)
|
, x1e8_duration(shotDuration)
|
||||||
, x1f0_origFovy(fovy)
|
, x1f0_origFovy(fovy)
|
||||||
, x1fc_origOrientation(zeus::CQuaternion(xf.basis))
|
, x1fc_origOrientation(zeus::CQuaternion(xf.basis))
|
||||||
|
@ -35,8 +35,9 @@ void CCinematicCamera::Reset(const zeus::CTransform&, CStateManager& mgr) {
|
||||||
void CCinematicCamera::WasDeactivated(CStateManager& mgr) {
|
void CCinematicCamera::WasDeactivated(CStateManager& mgr) {
|
||||||
mgr.GetCameraManager()->RemoveCinemaCamera(GetUniqueId(), mgr);
|
mgr.GetCameraManager()->RemoveCinemaCamera(GetUniqueId(), mgr);
|
||||||
mgr.GetPlayer().GetMorphBall()->LoadMorphBallModel(mgr);
|
mgr.GetPlayer().GetMorphBall()->LoadMorphBallModel(mgr);
|
||||||
if (x21c_flags & 0x100)
|
if ((x21c_flags & 0x100) != 0) {
|
||||||
mgr.SetCinematicPause(false);
|
mgr.SetCinematicPause(false);
|
||||||
|
}
|
||||||
x188_viewPoints.clear();
|
x188_viewPoints.clear();
|
||||||
x198_viewOrientations.clear();
|
x198_viewOrientations.clear();
|
||||||
x1a8_viewPointArrivals.clear();
|
x1a8_viewPointArrivals.clear();
|
||||||
|
@ -48,25 +49,28 @@ void CCinematicCamera::WasDeactivated(CStateManager& mgr) {
|
||||||
zeus::CVector3f CCinematicCamera::GetInterpolatedSplinePoint(const std::vector<zeus::CVector3f>& points, int& idxOut,
|
zeus::CVector3f CCinematicCamera::GetInterpolatedSplinePoint(const std::vector<zeus::CVector3f>& points, int& idxOut,
|
||||||
float tin) const {
|
float tin) const {
|
||||||
if (points.size() > 0) {
|
if (points.size() > 0) {
|
||||||
float cycleT = std::fmod(tin, x1e8_duration);
|
const float cycleT = std::fmod(tin, x1e8_duration);
|
||||||
float durPerPoint = x1e8_duration / float(points.size() - 1);
|
const float durPerPoint = x1e8_duration / float(points.size() - 1);
|
||||||
idxOut = int(cycleT / durPerPoint);
|
idxOut = int(cycleT / durPerPoint);
|
||||||
float t = (cycleT - idxOut * durPerPoint) / durPerPoint;
|
const float t = (cycleT - float(idxOut) * durPerPoint) / durPerPoint;
|
||||||
|
|
||||||
if (points.size() == 1)
|
if (points.size() == 1) {
|
||||||
return points.front();
|
return points.front();
|
||||||
else if (points.size() == 2)
|
}
|
||||||
|
if (points.size() == 2) {
|
||||||
return (points[1] - points[0]) * t + points[0];
|
return (points[1] - points[0]) * t + points[0];
|
||||||
|
}
|
||||||
|
|
||||||
zeus::CVector3f ptA;
|
zeus::CVector3f ptA;
|
||||||
if (idxOut > 0)
|
if (idxOut > 0) {
|
||||||
ptA = points[idxOut - 1];
|
ptA = points[idxOut - 1];
|
||||||
else
|
} else {
|
||||||
ptA = points[0] - (points[1] - points[0]);
|
ptA = points[0] - (points[1] - points[0]);
|
||||||
|
}
|
||||||
|
|
||||||
zeus::CVector3f ptB = points[idxOut];
|
const zeus::CVector3f ptB = points[idxOut];
|
||||||
zeus::CVector3f ptC;
|
zeus::CVector3f ptC;
|
||||||
if (idxOut + 1 >= points.size()) {
|
if (size_t(idxOut + 1) >= points.size()) {
|
||||||
const zeus::CVector3f& tmpA = points[points.size() - 1];
|
const zeus::CVector3f& tmpA = points[points.size() - 1];
|
||||||
const zeus::CVector3f& tmpB = points[points.size() - 2];
|
const zeus::CVector3f& tmpB = points[points.size() - 2];
|
||||||
ptC = tmpA - (tmpB - tmpA);
|
ptC = tmpA - (tmpB - tmpA);
|
||||||
|
@ -75,7 +79,7 @@ zeus::CVector3f CCinematicCamera::GetInterpolatedSplinePoint(const std::vector<z
|
||||||
}
|
}
|
||||||
|
|
||||||
zeus::CVector3f ptD;
|
zeus::CVector3f ptD;
|
||||||
if (idxOut + 2 >= points.size()) {
|
if (size_t(idxOut + 2) >= points.size()) {
|
||||||
const zeus::CVector3f& tmpA = points[points.size() - 1];
|
const zeus::CVector3f& tmpA = points[points.size() - 1];
|
||||||
const zeus::CVector3f& tmpB = points[points.size() - 2];
|
const zeus::CVector3f& tmpB = points[points.size() - 2];
|
||||||
ptD = tmpA - (tmpB - tmpA);
|
ptD = tmpA - (tmpB - tmpA);
|
||||||
|
@ -91,39 +95,50 @@ zeus::CVector3f CCinematicCamera::GetInterpolatedSplinePoint(const std::vector<z
|
||||||
|
|
||||||
zeus::CQuaternion CCinematicCamera::GetInterpolatedOrientation(const std::vector<zeus::CQuaternion>& rotations,
|
zeus::CQuaternion CCinematicCamera::GetInterpolatedOrientation(const std::vector<zeus::CQuaternion>& rotations,
|
||||||
float tin) const {
|
float tin) const {
|
||||||
if (rotations.size() == 0)
|
if (rotations.empty()) {
|
||||||
return x1fc_origOrientation;
|
return x1fc_origOrientation;
|
||||||
else if (rotations.size() == 1)
|
}
|
||||||
return rotations.front();
|
|
||||||
|
|
||||||
float cycleT = std::fmod(tin, x1e8_duration);
|
if (rotations.size() == 1) {
|
||||||
float durPerPoint = x1e8_duration / float(rotations.size() - 1);
|
return rotations.front();
|
||||||
int idx = int(cycleT / durPerPoint);
|
}
|
||||||
float t = (cycleT - idx * durPerPoint) / durPerPoint;
|
|
||||||
|
const float cycleT = std::fmod(tin, x1e8_duration);
|
||||||
|
const float durPerPoint = x1e8_duration / float(rotations.size() - 1);
|
||||||
|
const int idx = int(cycleT / durPerPoint);
|
||||||
|
const float t = (cycleT - float(idx) * durPerPoint) / durPerPoint;
|
||||||
return zeus::CQuaternion::slerp(rotations[idx], rotations[idx + 1], t);
|
return zeus::CQuaternion::slerp(rotations[idx], rotations[idx + 1], t);
|
||||||
}
|
}
|
||||||
|
|
||||||
float CCinematicCamera::GetInterpolatedHFov(const std::vector<float>& fovs, float tin) const {
|
float CCinematicCamera::GetInterpolatedHFov(const std::vector<float>& fovs, float tin) const {
|
||||||
if (fovs.size() == 0)
|
if (fovs.empty()) {
|
||||||
return x1f0_origFovy;
|
return x1f0_origFovy;
|
||||||
else if (fovs.size() == 1)
|
}
|
||||||
return fovs.front();
|
|
||||||
|
|
||||||
float cycleT = std::fmod(tin, x1e8_duration);
|
if (fovs.size() == 1) {
|
||||||
float durPerPoint = x1e8_duration / float(fovs.size() - 1);
|
return fovs.front();
|
||||||
int idx = int(cycleT / durPerPoint);
|
}
|
||||||
float t = (cycleT - idx * durPerPoint) / durPerPoint;
|
|
||||||
|
const float cycleT = std::fmod(tin, x1e8_duration);
|
||||||
|
const float durPerPoint = x1e8_duration / float(fovs.size() - 1);
|
||||||
|
const int idx = int(cycleT / durPerPoint);
|
||||||
|
const float t = (cycleT - float(idx) * durPerPoint) / durPerPoint;
|
||||||
return (fovs[idx + 1] - fovs[idx]) * t + fovs[idx];
|
return (fovs[idx + 1] - fovs[idx]) * t + fovs[idx];
|
||||||
}
|
}
|
||||||
|
|
||||||
float CCinematicCamera::GetMoveOutofIntoAlpha() const {
|
float CCinematicCamera::GetMoveOutofIntoAlpha() const {
|
||||||
float startDist = 0.25f + x160_znear;
|
const float startDist = 0.25f + x160_znear;
|
||||||
float endDist = 1.f * startDist;
|
const float endDist = 1.f * startDist;
|
||||||
float deltaMag = (GetTranslation() - x210_moveIntoEyePos).magnitude();
|
const float deltaMag = (GetTranslation() - x210_moveIntoEyePos).magnitude();
|
||||||
if (deltaMag >= startDist && deltaMag <= endDist)
|
|
||||||
|
if (deltaMag >= startDist && deltaMag <= endDist) {
|
||||||
return (deltaMag - startDist) / (endDist - startDist);
|
return (deltaMag - startDist) / (endDist - startDist);
|
||||||
if (deltaMag > endDist)
|
}
|
||||||
|
|
||||||
|
if (deltaMag > endDist) {
|
||||||
return 1.f;
|
return 1.f;
|
||||||
|
}
|
||||||
|
|
||||||
return 0.f;
|
return 0.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -136,7 +151,7 @@ void CCinematicCamera::DeactivateSelf(CStateManager& mgr) {
|
||||||
void CCinematicCamera::Think(float dt, CStateManager& mgr) {
|
void CCinematicCamera::Think(float dt, CStateManager& mgr) {
|
||||||
if (GetActive()) {
|
if (GetActive()) {
|
||||||
zeus::CVector3f viewPoint = GetTranslation();
|
zeus::CVector3f viewPoint = GetTranslation();
|
||||||
if (x188_viewPoints.size() > 0) {
|
if (!x188_viewPoints.empty()) {
|
||||||
int idx = 0;
|
int idx = 0;
|
||||||
viewPoint = GetInterpolatedSplinePoint(x188_viewPoints, idx, x1ec_t);
|
viewPoint = GetInterpolatedSplinePoint(x188_viewPoints, idx, x1ec_t);
|
||||||
if (idx > x1f4_passedViewPoint) {
|
if (idx > x1f4_passedViewPoint) {
|
||||||
|
@ -145,58 +160,67 @@ void CCinematicCamera::Think(float dt, CStateManager& mgr) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
zeus::CQuaternion orientation = GetInterpolatedOrientation(x198_viewOrientations, x1ec_t);
|
const zeus::CQuaternion orientation = GetInterpolatedOrientation(x198_viewOrientations, x1ec_t);
|
||||||
|
|
||||||
if ((x21c_flags & 0x1) == 0) {
|
if ((x21c_flags & 0x1) == 0) {
|
||||||
if (x1b8_targets.size() > 0) {
|
if (!x1b8_targets.empty()) {
|
||||||
int idx = 0;
|
int idx = 0;
|
||||||
zeus::CVector3f target = GetInterpolatedSplinePoint(x1b8_targets, idx, x1ec_t);
|
zeus::CVector3f target = GetInterpolatedSplinePoint(x1b8_targets, idx, x1ec_t);
|
||||||
if (x1b8_targets.size() == 1) {
|
if (x1b8_targets.size() == 1) {
|
||||||
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(x1c8_targetArrivals.front()))
|
if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(x1c8_targetArrivals.front())) {
|
||||||
target = act->GetTranslation();
|
target = act->GetTranslation();
|
||||||
else
|
} else {
|
||||||
x1ec_t = x1e8_duration;
|
x1ec_t = x1e8_duration;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
if (idx > x1f8_passedTarget) {
|
if (idx > x1f8_passedTarget) {
|
||||||
x1f8_passedTarget = idx;
|
x1f8_passedTarget = idx;
|
||||||
SendArrivedMsg(x1c8_targetArrivals[x1f8_passedTarget], mgr);
|
SendArrivedMsg(x1c8_targetArrivals[x1f8_passedTarget], mgr);
|
||||||
}
|
}
|
||||||
zeus::CVector3f upVec = orientation.transform(zeus::skUp);
|
const zeus::CVector3f upVec = orientation.transform(zeus::skUp);
|
||||||
if ((target - viewPoint).toVec2f().magnitude() < 0.0011920929f)
|
if ((target - viewPoint).toVec2f().magnitude() < 0.0011920929f) {
|
||||||
SetTranslation(target);
|
SetTranslation(target);
|
||||||
else
|
} else {
|
||||||
SetTransform(zeus::lookAt(viewPoint, target, upVec));
|
SetTransform(zeus::lookAt(viewPoint, target, upVec));
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
SetTransform(zeus::CTransform(orientation, viewPoint));
|
SetTransform(zeus::CTransform(orientation, viewPoint));
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
zeus::CVector3f target = mgr.GetPlayer().GetTranslation();
|
zeus::CVector3f target = mgr.GetPlayer().GetTranslation();
|
||||||
if (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed)
|
if (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed) {
|
||||||
target.z() += mgr.GetPlayer().GetMorphBall()->GetBallRadius();
|
target.z() += mgr.GetPlayer().GetMorphBall()->GetBallRadius();
|
||||||
else
|
} else {
|
||||||
target.z() += mgr.GetPlayer().GetEyeHeight();
|
target.z() += mgr.GetPlayer().GetEyeHeight();
|
||||||
|
}
|
||||||
|
|
||||||
zeus::CVector3f upVec = orientation.transform(zeus::skUp);
|
const zeus::CVector3f upVec = orientation.transform(zeus::skUp);
|
||||||
if ((target - viewPoint).toVec2f().magnitude() < 0.0011920929f)
|
if ((target - viewPoint).toVec2f().magnitude() < 0.0011920929f) {
|
||||||
SetTranslation(target);
|
SetTranslation(target);
|
||||||
else
|
} else {
|
||||||
SetTransform(zeus::lookAt(viewPoint, target, upVec));
|
SetTransform(zeus::lookAt(viewPoint, target, upVec));
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
x15c_currentFov = GetInterpolatedHFov(x1d8_viewHFovs, x1ec_t) / x168_aspect;
|
x15c_currentFov = GetInterpolatedHFov(x1d8_viewHFovs, x1ec_t) / x168_aspect;
|
||||||
x170_24_perspDirty = true;
|
x170_24_perspDirty = true;
|
||||||
|
|
||||||
if (x20c_lookAtId != kInvalidUniqueId)
|
if (x20c_lookAtId != kInvalidUniqueId) {
|
||||||
if (TCastToPtr<CScriptActor> act = mgr.ObjectById(x20c_lookAtId))
|
if (const TCastToPtr<CScriptActor> act = mgr.ObjectById(x20c_lookAtId)) {
|
||||||
if (act->IsPlayerActor())
|
if (act->IsPlayerActor()) {
|
||||||
act->SetDrawFlags({5, 0, 3, zeus::CColor(1.f, GetMoveOutofIntoAlpha())});
|
act->SetDrawFlags({5, 0, 3, zeus::CColor(1.f, GetMoveOutofIntoAlpha())});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
x1ec_t += dt;
|
x1ec_t += dt;
|
||||||
if (x1ec_t > x1e8_duration) {
|
if (x1ec_t > x1e8_duration) {
|
||||||
for (size_t i = x1f4_passedViewPoint + 1; i < x1a8_viewPointArrivals.size(); ++i)
|
for (size_t i = x1f4_passedViewPoint + 1; i < x1a8_viewPointArrivals.size(); ++i) {
|
||||||
SendArrivedMsg(x1a8_viewPointArrivals[i], mgr);
|
SendArrivedMsg(x1a8_viewPointArrivals[i], mgr);
|
||||||
for (size_t i = x1f8_passedTarget + 1; i < x1c8_targetArrivals.size(); ++i)
|
}
|
||||||
|
for (size_t i = x1f8_passedTarget + 1; i < x1c8_targetArrivals.size(); ++i) {
|
||||||
SendArrivedMsg(x1c8_targetArrivals[i], mgr);
|
SendArrivedMsg(x1c8_targetArrivals[i], mgr);
|
||||||
|
}
|
||||||
DeactivateSelf(mgr);
|
DeactivateSelf(mgr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -206,34 +230,39 @@ void CCinematicCamera::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid,
|
||||||
CGameCamera::AcceptScriptMsg(msg, uid, mgr);
|
CGameCamera::AcceptScriptMsg(msg, uid, mgr);
|
||||||
switch (msg) {
|
switch (msg) {
|
||||||
case EScriptObjectMessage::InitializedInArea:
|
case EScriptObjectMessage::InitializedInArea:
|
||||||
if (x21c_flags & 0x4 || x21c_flags & 0x2) {
|
if ((x21c_flags & 0x4) != 0 || (x21c_flags & 0x2) != 0) {
|
||||||
for (const SConnection& conn : x20_conns) {
|
for (const SConnection& conn : x20_conns) {
|
||||||
TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
|
const TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
|
||||||
if (TCastToPtr<CScriptActor> act = mgr.ObjectById(id)) {
|
if (const TCastToConstPtr<CScriptActor> act = mgr.ObjectById(id)) {
|
||||||
if (act->IsPlayerActor()) {
|
if (act->IsPlayerActor()) {
|
||||||
x20c_lookAtId = id;
|
x20c_lookAtId = id;
|
||||||
if (conn.x4_msg != EScriptObjectMessage::Deactivate && conn.x4_msg != EScriptObjectMessage::Reset)
|
if (conn.x4_msg != EScriptObjectMessage::Deactivate && conn.x4_msg != EScriptObjectMessage::Reset) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case EScriptObjectMessage::Activate:
|
case EScriptObjectMessage::Activate:
|
||||||
CalculateWaypoints(mgr);
|
CalculateWaypoints(mgr);
|
||||||
if ((x21c_flags & 1) == 0 && x220_24_ && x1b8_targets.empty())
|
if ((x21c_flags & 1) == 0 && x220_24_ && x1b8_targets.empty()) {
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
x1ec_t = 0.f;
|
x1ec_t = 0.f;
|
||||||
Think(0.f, mgr);
|
Think(0.f, mgr);
|
||||||
mgr.GetCameraManager()->AddCinemaCamera(GetUniqueId(), mgr);
|
mgr.GetCameraManager()->AddCinemaCamera(GetUniqueId(), mgr);
|
||||||
x1f4_passedViewPoint = 0;
|
x1f4_passedViewPoint = 0;
|
||||||
if (x1a8_viewPointArrivals.size() > 0)
|
if (!x1a8_viewPointArrivals.empty()) {
|
||||||
SendArrivedMsg(x1a8_viewPointArrivals[x1f4_passedViewPoint], mgr);
|
SendArrivedMsg(x1a8_viewPointArrivals[x1f4_passedViewPoint], mgr);
|
||||||
|
}
|
||||||
x1f8_passedTarget = 0;
|
x1f8_passedTarget = 0;
|
||||||
if (x1c8_targetArrivals.size() > 0)
|
if (!x1c8_targetArrivals.empty()) {
|
||||||
SendArrivedMsg(x1c8_targetArrivals[x1f8_passedTarget], mgr);
|
SendArrivedMsg(x1c8_targetArrivals[x1f8_passedTarget], mgr);
|
||||||
if (x21c_flags & 0x100)
|
}
|
||||||
|
if ((x21c_flags & 0x100) != 0) {
|
||||||
mgr.SetCinematicPause(true);
|
mgr.SetCinematicPause(true);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case EScriptObjectMessage::Deactivate:
|
case EScriptObjectMessage::Deactivate:
|
||||||
WasDeactivated(mgr);
|
WasDeactivated(mgr);
|
||||||
|
@ -247,7 +276,7 @@ void CCinematicCamera::CalculateMoveOutofIntoEyePosition(bool outOfEye, CStateMa
|
||||||
zeus::CQuaternion q(mgr.GetPlayer().GetTransform().basis);
|
zeus::CQuaternion q(mgr.GetPlayer().GetTransform().basis);
|
||||||
zeus::CVector3f eyePos = mgr.GetPlayer().GetEyePosition();
|
zeus::CVector3f eyePos = mgr.GetPlayer().GetEyePosition();
|
||||||
if (x20c_lookAtId != kInvalidUniqueId) {
|
if (x20c_lookAtId != kInvalidUniqueId) {
|
||||||
if (TCastToConstPtr<CScriptActor> act = mgr.GetObjectById(x20c_lookAtId)) {
|
if (const TCastToConstPtr<CScriptActor> act = mgr.GetObjectById(x20c_lookAtId)) {
|
||||||
if (act->IsPlayerActor()) {
|
if (act->IsPlayerActor()) {
|
||||||
if (const CModelData* mData = act->GetModelData()) {
|
if (const CModelData* mData = act->GetModelData()) {
|
||||||
if (const CAnimData* aData = mData->GetAnimationData()) {
|
if (const CAnimData* aData = mData->GetAnimationData()) {
|
||||||
|
@ -255,8 +284,9 @@ void CCinematicCamera::CalculateMoveOutofIntoEyePosition(bool outOfEye, CStateMa
|
||||||
const CSegId lEye = aData->GetLocatorSegId("L_eye"sv);
|
const CSegId lEye = aData->GetLocatorSegId("L_eye"sv);
|
||||||
const CSegId rEye = aData->GetLocatorSegId("R_eye"sv);
|
const CSegId rEye = aData->GetLocatorSegId("R_eye"sv);
|
||||||
if (lEye.IsValid() && rEye.IsValid()) {
|
if (lEye.IsValid() && rEye.IsValid()) {
|
||||||
CCharAnimTime time = outOfEye ? CCharAnimTime(0.f) : root->VGetSteadyStateAnimInfo().GetDuration();
|
const CCharAnimTime time =
|
||||||
CCharAnimTime* pTime = outOfEye ? nullptr : &time;
|
outOfEye ? CCharAnimTime(0.f) : root->VGetSteadyStateAnimInfo().GetDuration();
|
||||||
|
const CCharAnimTime* pTime = outOfEye ? nullptr : &time;
|
||||||
eyePos = ((act->GetTransform() * mData->GetScaledLocatorTransformDynamic("L_eye"sv, pTime)).origin +
|
eyePos = ((act->GetTransform() * mData->GetScaledLocatorTransformDynamic("L_eye"sv, pTime)).origin +
|
||||||
(act->GetTransform() * mData->GetScaledLocatorTransformDynamic("R_eye"sv, pTime)).origin) *
|
(act->GetTransform() * mData->GetScaledLocatorTransformDynamic("R_eye"sv, pTime)).origin) *
|
||||||
0.5f;
|
0.5f;
|
||||||
|
@ -287,8 +317,8 @@ void CCinematicCamera::CalculateMoveOutofIntoEyePosition(bool outOfEye, CStateMa
|
||||||
}
|
}
|
||||||
|
|
||||||
void CCinematicCamera::GenerateMoveOutofIntoPoints(bool outOfEye, CStateManager& mgr) {
|
void CCinematicCamera::GenerateMoveOutofIntoPoints(bool outOfEye, CStateManager& mgr) {
|
||||||
zeus::CQuaternion q(mgr.GetPlayer().GetTransform().basis);
|
const zeus::CQuaternion q(mgr.GetPlayer().GetTransform().basis);
|
||||||
zeus::CVector3f eyePos = mgr.GetPlayer().GetEyePosition();
|
const zeus::CVector3f eyePos = mgr.GetPlayer().GetEyePosition();
|
||||||
zeus::CVector3f behindDelta = q.transform({0.f, -g_tweakPlayerRes->xf0_cinematicMoveOutofIntoPlayerDistance, 0.f});
|
zeus::CVector3f behindDelta = q.transform({0.f, -g_tweakPlayerRes->xf0_cinematicMoveOutofIntoPlayerDistance, 0.f});
|
||||||
zeus::CVector3f behindPos = eyePos;
|
zeus::CVector3f behindPos = eyePos;
|
||||||
if (!outOfEye) {
|
if (!outOfEye) {
|
||||||
|
@ -309,20 +339,25 @@ void CCinematicCamera::GenerateMoveOutofIntoPoints(bool outOfEye, CStateManager&
|
||||||
bool CCinematicCamera::PickRandomActiveConnection(const std::vector<SConnection>& conns, SConnection& randConn,
|
bool CCinematicCamera::PickRandomActiveConnection(const std::vector<SConnection>& conns, SConnection& randConn,
|
||||||
CStateManager& mgr) {
|
CStateManager& mgr) {
|
||||||
int count = 0;
|
int count = 0;
|
||||||
for (const SConnection& conn : conns)
|
for (const SConnection& conn : conns) {
|
||||||
if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next)
|
if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next) {
|
||||||
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)))
|
if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId))) {
|
||||||
if (act->GetActive())
|
if (act->GetActive()) {
|
||||||
++count;
|
++count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (!count)
|
if (count == 0) {
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
int randIdx = mgr.GetActiveRandom()->Next() % count;
|
const int randIdx = mgr.GetActiveRandom()->Next() % count;
|
||||||
int idx = 0;
|
int idx = 0;
|
||||||
for (const SConnection& conn : conns)
|
for (const SConnection& conn : conns) {
|
||||||
if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next)
|
if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next) {
|
||||||
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)))
|
if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId))) {
|
||||||
if (act->GetActive()) {
|
if (act->GetActive()) {
|
||||||
if (randIdx == idx) {
|
if (randIdx == idx) {
|
||||||
randConn = conn;
|
randConn = conn;
|
||||||
|
@ -330,6 +365,9 @@ bool CCinematicCamera::PickRandomActiveConnection(const std::vector<SConnection>
|
||||||
}
|
}
|
||||||
++idx;
|
++idx;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -338,11 +376,12 @@ void CCinematicCamera::CalculateWaypoints(CStateManager& mgr) {
|
||||||
const SConnection* firstVP = nullptr;
|
const SConnection* firstVP = nullptr;
|
||||||
const SConnection* firstTarget = nullptr;
|
const SConnection* firstTarget = nullptr;
|
||||||
for (const SConnection& conn : x20_conns) {
|
for (const SConnection& conn : x20_conns) {
|
||||||
if (conn.x0_state == EScriptObjectState::CameraPath && conn.x4_msg == EScriptObjectMessage::Activate)
|
if (conn.x0_state == EScriptObjectState::CameraPath && conn.x4_msg == EScriptObjectMessage::Activate) {
|
||||||
firstVP = &conn;
|
firstVP = &conn;
|
||||||
else if (conn.x0_state == EScriptObjectState::CameraTarget && conn.x4_msg == EScriptObjectMessage::Activate)
|
} else if (conn.x0_state == EScriptObjectState::CameraTarget && conn.x4_msg == EScriptObjectMessage::Activate) {
|
||||||
firstTarget = &conn;
|
firstTarget = &conn;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
x188_viewPoints.clear();
|
x188_viewPoints.clear();
|
||||||
x188_viewPoints.reserve(3);
|
x188_viewPoints.reserve(3);
|
||||||
|
@ -359,50 +398,57 @@ void CCinematicCamera::CalculateWaypoints(CStateManager& mgr) {
|
||||||
|
|
||||||
x220_24_ = false;
|
x220_24_ = false;
|
||||||
|
|
||||||
if ((x21c_flags & 0x2) != 0 && (x21c_flags & 0x200) == 0)
|
if ((x21c_flags & 0x2) != 0 && (x21c_flags & 0x200) == 0) {
|
||||||
GenerateMoveOutofIntoPoints(true, mgr);
|
GenerateMoveOutofIntoPoints(true, mgr);
|
||||||
|
}
|
||||||
|
|
||||||
if (firstVP) {
|
if (firstVP) {
|
||||||
TCastToConstPtr<CActor> wp = mgr.GetObjectById(mgr.GetIdForScript(firstVP->x8_objId));
|
TCastToConstPtr<CActor> wp = mgr.GetObjectById(mgr.GetIdForScript(firstVP->x8_objId));
|
||||||
while (wp) {
|
while (wp) {
|
||||||
x188_viewPoints.push_back(wp->GetTranslation());
|
x188_viewPoints.push_back(wp->GetTranslation());
|
||||||
x198_viewOrientations.emplace_back(wp->GetTransform().basis);
|
x198_viewOrientations.emplace_back(wp->GetTransform().basis);
|
||||||
if (TCastToConstPtr<CScriptCameraWaypoint> cwp = wp.GetPtr())
|
if (const TCastToConstPtr<CScriptCameraWaypoint> cwp = wp.GetPtr()) {
|
||||||
x1d8_viewHFovs.push_back(cwp->GetHFov());
|
x1d8_viewHFovs.push_back(cwp->GetHFov());
|
||||||
auto search = std::find_if(x1a8_viewPointArrivals.begin(), x1a8_viewPointArrivals.end(),
|
}
|
||||||
[&](TUniqueId id) { return id == wp->GetUniqueId(); });
|
const auto search = std::find_if(x1a8_viewPointArrivals.cbegin(), x1a8_viewPointArrivals.cend(),
|
||||||
if (search == x1a8_viewPointArrivals.end()) {
|
[&wp](TUniqueId id) { return id == wp->GetUniqueId(); });
|
||||||
|
if (search == x1a8_viewPointArrivals.cend()) {
|
||||||
x1a8_viewPointArrivals.push_back(wp->GetUniqueId());
|
x1a8_viewPointArrivals.push_back(wp->GetUniqueId());
|
||||||
SConnection randConn;
|
SConnection randConn;
|
||||||
if (PickRandomActiveConnection(wp->GetConnectionList(), randConn, mgr))
|
if (PickRandomActiveConnection(wp->GetConnectionList(), randConn, mgr)) {
|
||||||
wp = mgr.GetObjectById(mgr.GetIdForScript(randConn.x8_objId));
|
wp = mgr.GetObjectById(mgr.GetIdForScript(randConn.x8_objId));
|
||||||
else
|
} else {
|
||||||
break;
|
break;
|
||||||
} else
|
}
|
||||||
|
} else {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (firstTarget) {
|
if (firstTarget) {
|
||||||
TCastToConstPtr<CActor> tgt = mgr.GetObjectById(mgr.GetIdForScript(firstTarget->x8_objId));
|
TCastToConstPtr<CActor> tgt = mgr.GetObjectById(mgr.GetIdForScript(firstTarget->x8_objId));
|
||||||
while (tgt) {
|
while (tgt) {
|
||||||
x1b8_targets.push_back(tgt->GetTranslation());
|
x1b8_targets.push_back(tgt->GetTranslation());
|
||||||
auto search = std::find_if(x1c8_targetArrivals.begin(), x1c8_targetArrivals.end(),
|
const auto search = std::find_if(x1c8_targetArrivals.cbegin(), x1c8_targetArrivals.cend(),
|
||||||
[&](TUniqueId id) { return id == tgt->GetUniqueId(); });
|
[&tgt](TUniqueId id) { return id == tgt->GetUniqueId(); });
|
||||||
if (search == x1c8_targetArrivals.end()) {
|
if (search == x1c8_targetArrivals.cend()) {
|
||||||
x1c8_targetArrivals.push_back(tgt->GetUniqueId());
|
x1c8_targetArrivals.push_back(tgt->GetUniqueId());
|
||||||
SConnection randConn;
|
SConnection randConn;
|
||||||
if (PickRandomActiveConnection(tgt->GetConnectionList(), randConn, mgr))
|
if (PickRandomActiveConnection(tgt->GetConnectionList(), randConn, mgr)) {
|
||||||
tgt = mgr.GetObjectById(mgr.GetIdForScript(randConn.x8_objId));
|
tgt = mgr.GetObjectById(mgr.GetIdForScript(randConn.x8_objId));
|
||||||
else
|
} else {
|
||||||
break;
|
break;
|
||||||
} else
|
}
|
||||||
|
} else {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if ((x21c_flags & 0x4) != 0 && (x21c_flags & 0x200) == 0)
|
if ((x21c_flags & 0x4) != 0 && (x21c_flags & 0x200) == 0) {
|
||||||
GenerateMoveOutofIntoPoints(false, mgr);
|
GenerateMoveOutofIntoPoints(false, mgr);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CCinematicCamera::SendArrivedMsg(TUniqueId reciever, CStateManager& mgr) {
|
void CCinematicCamera::SendArrivedMsg(TUniqueId reciever, CStateManager& mgr) {
|
||||||
|
|
Loading…
Reference in New Issue