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Various movement and HUD bug fixes
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@@ -10,7 +10,7 @@ CFishCloud::CFishCloud(TUniqueId uid, bool active, std::string_view name, const
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float f7, float f8, float f9, float f10, float f11, float f12, float f13, u32 w2,
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const zeus::CColor& color, bool b1, float f14, CAssetId part1, u32 w3, CAssetId part2, u32 w4,
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CAssetId part3, u32 w5, CAssetId part4, u32 w6, u32 w7, bool b2, bool b3)
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: CActor(uid, active, name, info, xf, std::move(mData), {EMaterialTypes::Unknown},
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: CActor(uid, active, name, info, xf, std::move(mData), {EMaterialTypes::NoStepLogic},
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CActorParameters::None(), kInvalidUniqueId)
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{
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