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Various movement and HUD bug fixes

This commit is contained in:
Jack Andersen
2017-12-18 17:05:50 -10:00
parent 1bb7e882a0
commit 1c44f8d1bc
37 changed files with 84 additions and 62 deletions

View File

@@ -14,7 +14,7 @@ CScriptCameraHint::CScriptCameraHint(TUniqueId uid, std::string_view name, const
float fov, float attitudeRange, float azimuthRange, float anglePerSecond,
float clampVelRange, float f9, float elevation, float f11,
float clampVelTime, float controlInterpDur)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Unknown),
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::NoStepLogic),
CActorParameters::None(), kInvalidUniqueId), xe8_priority(priority),
xec_hint(overrideFlags, behaviour, minDist, maxDist, backwardsDist, lookAtOffset, chaseLookAtOffset, ballToCam,
fov, attitudeRange, azimuthRange, anglePerSecond, clampVelRange, f9, elevation, f11, clampVelTime,