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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 22:27:43 +00:00

Various movement and HUD bug fixes

This commit is contained in:
Jack Andersen
2017-12-18 17:05:50 -10:00
parent 1bb7e882a0
commit 1c44f8d1bc
37 changed files with 84 additions and 62 deletions

View File

@@ -148,9 +148,10 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
}
else
{
TUniqueId tmpId = it->GetObjectId();
xe8_inhabitants.erase(it);
sendExited = true;
if (mgr.GetPlayer().GetUniqueId() == it->GetObjectId() && x148_28_playerTriggerProc)
if (mgr.GetPlayer().GetUniqueId() == tmpId && x148_28_playerTriggerProc)
{
x148_28_playerTriggerProc = false;
if (x148_29_didPhazonDamage)
@@ -168,8 +169,9 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
}
else
{
TUniqueId tmpId = it->GetObjectId();
xe8_inhabitants.erase(it);
if (mgr.GetPlayer().GetUniqueId() == it->GetObjectId() && x148_28_playerTriggerProc)
if (mgr.GetPlayer().GetUniqueId() == tmpId && x148_28_playerTriggerProc)
{
x148_28_playerTriggerProc = false;
if (x148_29_didPhazonDamage)