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RuntimeCommon: Normalize cpp inclusions

Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
This commit is contained in:
Lioncash
2020-01-15 07:07:48 -05:00
parent 677687f228
commit 1cb289f243
195 changed files with 1310 additions and 1027 deletions

View File

@@ -1,14 +1,16 @@
#include "CPlayerVisor.hpp"
#include "CSimplePool.hpp"
#include "GameGlobalObjects.hpp"
#include "Graphics/CModel.hpp"
#include "CStateManager.hpp"
#include "World/CPlayer.hpp"
#include "Runtime/MP1/CPlayerVisor.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Camera/CGameCamera.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/Graphics/CModel.hpp"
#include "Runtime/GuiSys/CCompoundTargetReticle.hpp"
#include "Runtime/GuiSys/CTargetingManager.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
#include "Camera/CGameCamera.hpp"
#include "Graphics/CBooRenderer.hpp"
#include "GuiSys/CCompoundTargetReticle.hpp"
#include "GuiSys/CTargetingManager.hpp"
namespace urde::MP1 {