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RuntimeCommon: Normalize cpp inclusions

Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
This commit is contained in:
Lioncash
2020-01-15 07:07:48 -05:00
parent 677687f228
commit 1cb289f243
195 changed files with 1310 additions and 1027 deletions

View File

@@ -1,11 +1,19 @@
#include "CSamusDoll.hpp"
#include "GameGlobalObjects.hpp"
#include "CSimplePool.hpp"
#include "CDependencyGroup.hpp"
#include "zeus/CEulerAngles.hpp"
#include "Collision/CollisionUtil.hpp"
#include "Graphics/CBooRenderer.hpp"
#include "World/CMorphBall.hpp"
#include "Runtime/MP1/CSamusDoll.hpp"
#include "Runtime/CDependencyGroup.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Collision/CollisionUtil.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/World/CMorphBall.hpp"
#include <algorithm>
#include <cfloat>
#include <cmath>
#include <memory>
#include <zeus/CColor.hpp>
#include <zeus/CEulerAngles.hpp>
namespace urde::MP1 {