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UWP support
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@@ -58,9 +58,11 @@ CModelShaders::GetShaderExtensions(boo::IGraphicsDataFactory::Platform plat)
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{
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switch (plat)
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{
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#if BOO_HAS_GL
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case boo::IGraphicsDataFactory::Platform::OpenGL:
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case boo::IGraphicsDataFactory::Platform::Vulkan:
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return GetShaderExtensionsGLSL(plat);
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#endif
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#if _WIN32
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case boo::IGraphicsDataFactory::Platform::D3D11:
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case boo::IGraphicsDataFactory::Platform::D3D12:
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