mirror of https://github.com/AxioDL/metaforce.git
Fog rendering for HLSL
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@ -12,6 +12,12 @@ static const char* LightingHLSL =
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" float4 linAtt;\n"
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" float4 angAtt;\n"
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"};\n"
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"struct Fog\n"
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"{\n"
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" float4 color;\n"
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" float rangeScale;\n"
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" float start;\n"
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"};\n"
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"\n"
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"cbuffer LightingUniform : register(b2)\n"
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"{\n"
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@ -20,6 +26,7 @@ static const char* LightingHLSL =
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" float4 colorReg0;\n"
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" float4 colorReg1;\n"
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" float4 colorReg2;\n"
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" Fog fog;\n"
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"};\n"
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"\n"
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"static float4 LightingFunc(float4 mvPosIn, float4 mvNormIn)\n"
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@ -43,6 +50,14 @@ static const char* LightingHLSL =
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" return saturate(ret);\n"
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"}\n";
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static const char* MainPostHLSL =
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"float4 MainPostFunc(in VertToFrag vtf, float4 colorIn)\n"
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"{\n"
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" float fogZ = (-vtf.mvPos.z - fog.start) * fog.rangeScale;\n"
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" return lerp(fog.color, colorIn, saturate(exp2(-8.0 * fogZ)));\n"
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"}\n"
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"\n";
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static const char* ThermalPostHLSL =
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"cbuffer ThermalUniform : register(b2)\n"
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"{\n"
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@ -61,7 +76,7 @@ CModelShaders::GetShaderExtensionsHLSL(boo::IGraphicsDataFactory::Platform plat)
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hecl::Runtime::ShaderCacheExtensions ext(plat);
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/* Normal lit shading */
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ext.registerExtensionSlot({LightingHLSL, "LightingFunc"}, {}, 0, nullptr, 0, nullptr,
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ext.registerExtensionSlot({LightingHLSL, "LightingFunc"}, {MainPostHLSL, "MainPostFunc"}, 0, nullptr, 0, nullptr,
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hecl::Backend::BlendFactor::Original, hecl::Backend::BlendFactor::Original);
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/* Thermal Visor shading */
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2
hecl
2
hecl
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@ -1 +1 @@
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Subproject commit 16eaa99c0af151404fc431f9adc76fc4739e86fc
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Subproject commit da8e8021f1417d213d18d783d779bd8eeb435be2
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