mirror of https://github.com/AxioDL/metaforce.git
Merge branch 'master' of https://github.com/AxioDL/urde
This commit is contained in:
commit
1ed4949476
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@ -216,9 +216,9 @@ public:
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CSegId GetLocatorSegId(const std::string& name) const;
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zeus::CAABox GetBoundingBox(const zeus::CTransform& xf) const;
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zeus::CAABox GetBoundingBox() const;
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static void FreeCache();
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static void InitializeCache();
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const CHierarchyPoseBuilder& GetPoseBuilder() const { return x2fc_poseBuilder; }
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const CParticleDatabase& GetParticleDB() const { return x120_particleDB; }
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};
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@ -40,7 +40,7 @@ void CHierarchyPoseBuilder::RecursivelyBuildNoScale(const CSegId& boneId, const
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if (x0_layoutDesc.GetScaledLayoutDescription())
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{
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const CLayoutDescription::CScaledLayoutDescription& desc = *x0_layoutDesc.GetScaledLayoutDescription();
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bindOffset = desc.GetCharLayoutInfo()->GetFromRootUnrotated(boneId);
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bindOffset = desc.ScaledLayout()->GetFromRootUnrotated(boneId);
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}
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else
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bindOffset = x0_layoutDesc.GetCharLayoutInfo()->GetFromRootUnrotated(boneId);
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@ -70,8 +70,8 @@ void CHierarchyPoseBuilder::RecursivelyBuild(const CSegId& boneId, const CTreeNo
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if (x0_layoutDesc.GetScaledLayoutDescription())
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{
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const CLayoutDescription::CScaledLayoutDescription& desc = *x0_layoutDesc.GetScaledLayoutDescription();
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scale = desc.GetScale();
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bindOffset = desc.GetCharLayoutInfo()->GetFromRootUnrotated(boneId);
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scale = desc.GlobalScale();
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bindOffset = desc.ScaledLayout()->GetFromRootUnrotated(boneId);
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}
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else
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{
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@ -103,8 +103,8 @@ void CHierarchyPoseBuilder::BuildTransform(const CSegId& boneId, zeus::CTransfor
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float scale;
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if (x0_layoutDesc.GetScaledLayoutDescription())
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{
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layoutInfoTok = x0_layoutDesc.GetScaledLayoutDescription()->GetCharLayoutInfo();
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scale = x0_layoutDesc.GetScaledLayoutDescription()->GetScale();
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layoutInfoTok = x0_layoutDesc.GetScaledLayoutDescription()->ScaledLayout();
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scale = x0_layoutDesc.GetScaledLayoutDescription()->GlobalScale();
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}
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else
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{
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@ -171,7 +171,7 @@ CHierarchyPoseBuilder::CHierarchyPoseBuilder(const CLayoutDescription& layout)
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{
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TLockedToken<CCharLayoutInfo> layoutInfoTok;
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if (layout.GetScaledLayoutDescription())
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layoutInfoTok = layout.GetScaledLayoutDescription()->GetCharLayoutInfo();
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layoutInfoTok = layout.GetScaledLayoutDescription()->ScaledLayout();
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else
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layoutInfoTok = layout.GetCharLayoutInfo();
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const CCharLayoutInfo& layoutInfo = *layoutInfoTok.GetObj();
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@ -46,6 +46,7 @@ class CHierarchyPoseBuilder
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public:
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CHierarchyPoseBuilder(const CLayoutDescription& layout);
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const TLockedToken<CCharLayoutInfo> CharLayoutInfo() const { return x0_layoutDesc.ScaledLayout(); }
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bool HasRoot() const { return xcf0_hasRoot; }
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void BuildTransform(const CSegId& boneId, zeus::CTransform& xfOut) const;
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void BuildNoScale(CPoseAsTransforms& pose);
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@ -0,0 +1,53 @@
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#include "Character/CIkChain.hpp"
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#include "Character/CAnimData.hpp"
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namespace urde
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{
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void CIkChain::Update(float dt)
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{
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if (x44_24_activated)
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x40_time = zeus::min(x40_time + dt, 1.f);
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else
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x40_time = zeus::max(0.f, x40_time - dt);
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}
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void CIkChain::Deactivate()
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{
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x44_24_activated = false;
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}
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void CIkChain::Activate(const CAnimData& animData, const CSegId& segId, const zeus::CTransform& xf)
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{
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const CHierarchyPoseBuilder& posBuilder = animData.GetPoseBuilder();
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x0_ = segId;
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const TLockedToken<CCharLayoutInfo>& info = posBuilder.CharLayoutInfo();
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}
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void CIkChain::Solve(zeus::CQuaternion& q1, zeus::CQuaternion& q2, const zeus::CVector3f& vec)
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{
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const float mag = vec.magnitude();
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const float magSq = mag * mag;
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const float twoMag = (2.0f * mag);
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float f29 = std::acos(zeus::clamp(-1.f, (((x20_ * magSq) + x20_) - (x1c_ * x1c_)) / (twoMag * x20_), 1.f));
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float f30 = std::acos(zeus::clamp(-1.f, ((x1c_ * (magSq - (x20_ * x20_))) + x1c_) / (twoMag * x1c_), 1.f));
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zeus::CVector3f vecA = q2.transform(x10_);
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zeus::CVector3f crossVecA = x4_.cross(vecA);
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float crossAMag = crossVecA.magnitude();
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crossVecA *= (1.f / crossVecA.magnitude());
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float angle = std::asin(zeus::min(crossAMag, 1.f));
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if (x4_.dot(vecA) < 0.f)
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angle = M_PIF - angle;
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q2 = zeus::CQuaternion::fromAxisAngle(crossVecA, (f30 + f29) - angle) * q2;
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zeus::CVector3f v1 = q1.transform((x1c_ * x4_) + (x20_ * q2.transform(x10_)));
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zeus::CVector3f v2 = q1.transform(vec);
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zeus::CVector3f crossVecB = v1.normalized().cross((1.f / mag) * v2);
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angle = std::asin(zeus::min(crossVecB.magnitude(), 1.f));
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if (v1.dot((1.f / mag) * v2) < 0.f)
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angle = M_PIF - angle;
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q1 = zeus::CQuaternion::fromAxisAngle(crossVecB * (1.f / crossVecB.magnitude()), angle) * q1;
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}
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}
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@ -0,0 +1,47 @@
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#ifndef __URDE_CIKCHAIN_HPP__
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#define __URDE_CIKCHAIN_HPP__
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#include "RetroTypes.hpp"
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#include "zeus/CTransform.hpp"
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#include "zeus/CVector3f.hpp"
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#include "zeus/CQuaternion.hpp"
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#include "Character/CSegId.hpp"
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namespace urde
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{
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class CAnimData;
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class CSegId;
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class CIkChain
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{
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CSegId x0_;
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CSegId x1_;
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CSegId x2_;
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zeus::CVector3f x4_;
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zeus::CVector3f x10_;
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float x1c_;
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float x20_;
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zeus::CQuaternion x24_;
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zeus::CVector3f x34_;
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float x40_time = 0.f;
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union
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{
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struct
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{
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bool x44_24_activated : 1;
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};
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u8 x44_dummy = 0;
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};
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public:
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CIkChain() = default;
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bool GetActive() const;
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void Update(float);
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void Deactivate();
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void Activate(const CAnimData&, const CSegId&, const zeus::CTransform&);
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void PreRender(CAnimData&, const zeus::CTransform&, const zeus::CVector3f&);
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void Solve(zeus::CQuaternion&, zeus::CQuaternion&, const zeus::CVector3f&);
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};
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}
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#endif // __URDE_CIKCHAIN_HPP__
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@ -18,8 +18,8 @@ public:
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float xc_scale;
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std::experimental::optional<zeus::CVector3f> x10_scaleVec;
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public:
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const TLockedToken<CCharLayoutInfo>& GetCharLayoutInfo() const {return x0_layoutToken;}
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float GetScale() const {return xc_scale;}
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const TLockedToken<CCharLayoutInfo>& ScaledLayout() const {return x0_layoutToken;}
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float GlobalScale() const {return xc_scale;}
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const std::experimental::optional<zeus::CVector3f>& GetScaleVec() const {return x10_scaleVec;}
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};
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private:
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GetScaledLayoutDescription() const {return xc_scaled;}
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const TLockedToken<CCharLayoutInfo>& GetCharLayoutInfo() const {return x0_layoutToken;}
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bool UsesScale() const { return bool(xc_scaled); }
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const TLockedToken<CCharLayoutInfo>& ScaledLayout() const
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{
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if (UsesScale())
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return xc_scaled->ScaledLayout();
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return x0_layoutToken;
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}
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};
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}
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@ -22,6 +22,7 @@ set(CHARACTER_SOURCES
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CSegIdList.hpp CSegIdList.cpp
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CSegId.hpp CSegId.cpp
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TSegIdMap.hpp
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CIkChain.hpp CIkChain.cpp
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CSkinRules.hpp CSkinRules.cpp
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CAnimCharacterSet.hpp CAnimCharacterSet.cpp
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CAnimationSet.hpp CAnimationSet.cpp
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@ -89,8 +89,9 @@ enum class ECoverDirection
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enum class EBodyType
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{
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Zero,
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One,
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Two = 2,
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Two,
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Three
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};
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enum class EBodyStateCmd
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@ -177,7 +177,7 @@ enum class EScriptObjectState
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enum class EScriptObjectMessage
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{
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None = -1,
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UNKM1 = 0,
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UNKM0 = 0,
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Activate = 1,
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UNKM2 = 2,
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Close = 3,
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@ -195,7 +195,7 @@ enum class EScriptObjectMessage
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Stop = 15,
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StopAndReset = 16,
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ToggleActive = 17,
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UNKM3 = 18,
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UNKM18 = 18,
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Action = 19,
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Play = 20,
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Alert = 21,
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