mirror of https://github.com/AxioDL/metaforce.git
CGrenadeLauncher: Fix UpdateFollowPlayer
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1dc90f78d3
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@ -152,7 +152,7 @@ void CGrenadeLauncher::Think(float dt, CStateManager& mgr) {
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UpdateCollision();
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UpdateColor(dt);
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sub_8022f9e0(mgr, dt);
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UpdateFollowPlayer(mgr, dt);
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UpdateDamageTime(dt);
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const SAdvancementDeltas& deltas = CActor::UpdateAnimation(dt, mgr, true);
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@ -212,14 +212,14 @@ void CGrenadeLauncher::CreateExplosion(CStateManager& mgr) {
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CSfxManager::SfxStart(x2d0_data.GetExplosionSfx(), 1.f, 1.f, false, 0x7f, false, kInvalidAreaId);
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}
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void CGrenadeLauncher::sub_8022f9e0(CStateManager& mgr, float dt) {
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void CGrenadeLauncher::UpdateFollowPlayer(CStateManager& mgr, float dt) {
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CModelData* modelData = GetModelData();
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CAnimData* animData = nullptr;
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if (modelData != nullptr && (animData = modelData->GetAnimationData()) != nullptr && x258_started == 1 &&
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x3fe_followPlayer) {
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const zeus::CVector3f target = mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation();
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const zeus::CVector3f rot = GetTransform().rotate({target.x(), target.y(), 0.f}); // TODO double check
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const zeus::CVector3f rot = GetTransform().transposeRotate({target.x(), target.y(), 0.f});
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if (rot.canBeNormalized()) {
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constexpr float p36d = zeus::degToRad(36.476f);
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@ -121,7 +121,7 @@ private:
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void UpdateColor(float arg);
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void UpdateDamageTime(float arg);
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void CreateExplosion(CStateManager& mgr);
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void sub_8022f9e0(CStateManager& mgr, float dt);
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void UpdateFollowPlayer(CStateManager& mgr, float dt);
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void sub_80230438();
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void LaunchGrenade(CStateManager& mgr);
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};
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