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Additional CPlayerGun implementations; downcast macro for tweak pointers

This commit is contained in:
Jack Andersen
2017-08-26 17:02:18 -10:00
parent 86ada63867
commit 1f7e8e1033
38 changed files with 780 additions and 141 deletions

View File

@@ -61,6 +61,16 @@ void CGrappleArm::EnterIdle(CStateManager& mgr)
}
void CGrappleArm::EnterFidget(CStateManager& mgr, SamusGun::EFidgetType type, s32 gunId, s32 parm2)
{
}
void CGrappleArm::EnterFreeLook(s32 gunId, s32 setId, CStateManager& mgr)
{
}
void CGrappleArm::ReturnToDefault(CStateManager& mgr, float f1, bool b1)
{