CGameState: Always initialize x80_

Provides a deterministic initial state.
This commit is contained in:
Lioncash 2020-04-16 19:59:19 -04:00
parent a551dbc21d
commit 20e5595042
1 changed files with 1 additions and 1 deletions

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@ -69,7 +69,7 @@ class CGameState {
friend class CStateManager;
std::array<bool, 128> x0_{};
u32 x80_;
u32 x80_ = 0;
CAssetId x84_mlvlId;
std::vector<CWorldState> x88_worldStates;
std::shared_ptr<CPlayerState> x98_playerState;