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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 15:44:56 +00:00

More CThardus

This commit is contained in:
2019-12-14 15:50:29 -08:00
parent 8689d599c5
commit 21159e604e
12 changed files with 520 additions and 97 deletions

View File

@@ -48,7 +48,7 @@ void ViewManager::TestGameView::resized(const boo::SWindowRect& root, const boo:
void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ) {
m_vm.m_projManager.mainDraw();
if (m_debugText && g_StateManager && g_StateManager->Player())
if (m_debugText)
m_debugText->draw(gfxQ);
}
@@ -60,68 +60,75 @@ void ViewManager::TestGameView::think() {
m_debugText->resized(rootView().subRect(), sub);
}
if (m_debugText && g_StateManager) {
if (m_debugText) {
std::string overlayText;
const hecl::CVar* showFrameIdx = hecl::CVarManager::instance()->findCVar("debugOverlay.showFrameCounter");
const hecl::CVar* playerInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.playerInfo");
const hecl::CVar* worldInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.worldInfo");
const hecl::CVar* areaInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.areaInfo");
const hecl::CVar* showInGameTime = hecl::CVarManager::instance()->findCVar("debugOverlay.showInGameTime");
if (showFrameIdx && showFrameIdx->toBoolean())
overlayText += fmt::format(fmt("Frame: {}\n"), g_StateManager->GetUpdateFrameIndex());
const hecl::CVar* showResourceStats = hecl::CVarManager::instance()->findCVar("debugOverlay.showResourceStats");
if (g_StateManager) {
if (showFrameIdx && showFrameIdx->toBoolean())
overlayText += fmt::format(fmt("Frame: {}\n"), g_StateManager->GetUpdateFrameIndex());
if (showInGameTime && showInGameTime->toBoolean()) {
double igt = g_GameState->GetTotalPlayTime();
u32 ms = u64(igt * 1000) % 1000;
auto pt = std::div(igt, 3600);
overlayText += fmt::format(fmt("PlayTime: {:02d}:{:02d}:{:02d}.{:03d}\n"), pt.quot, pt.rem / 60, pt.rem % 60,
ms);
}
if (g_StateManager->Player() && playerInfo && playerInfo->toBoolean()) {
const CPlayer& pl = g_StateManager->GetPlayer();
const zeus::CQuaternion plQ = zeus::CQuaternion(pl.GetTransform().getRotation().buildMatrix3f());
const zeus::CTransform camXf = g_StateManager->GetCameraManager()->GetCurrentCameraTransform(*g_StateManager);
const zeus::CQuaternion camQ = zeus::CQuaternion(camXf.getRotation().buildMatrix3f());
overlayText +=
fmt::format(fmt("Player Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"
" Momentum: x {}, y: {}, z: {}\n"
" Velocity: x {}, y: {}, z: {}\n"
"Camera Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"),
pl.GetTranslation().x(), pl.GetTranslation().y(), pl.GetTranslation().z(),
zeus::radToDeg(plQ.roll()), zeus::radToDeg(plQ.pitch()), zeus::radToDeg(plQ.yaw()),
pl.GetMomentum().x(), pl.GetMomentum().y(), pl.GetMomentum().z(), pl.GetVelocity().x(),
pl.GetVelocity().y(), pl.GetVelocity().z(), camXf.origin.x(), camXf.origin.y(), camXf.origin.z(),
zeus::radToDeg(camQ.roll()), zeus::radToDeg(camQ.pitch()), zeus::radToDeg(camQ.yaw()));
}
if (worldInfo && worldInfo->toBoolean()) {
TLockedToken<CStringTable> tbl =
g_SimplePool->GetObj({FOURCC('STRG'), g_StateManager->GetWorld()->IGetStringTableAssetId()});
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
overlayText += fmt::format(fmt("World: 0x{}{}, Area: {}\n"), g_GameState->CurrentWorldAssetId(),
(tbl.IsLoaded() ? (" " + hecl::Char16ToUTF8(tbl->GetString(0))).c_str() : ""), aId);
}
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
if (areaInfo && areaInfo->toBoolean() && g_StateManager->GetWorld() &&
g_StateManager->GetWorld()->DoesAreaExist(aId)) {
const auto& layerStates = g_GameState->CurrentWorldState().GetLayerState();
std::string layerBits;
u32 totalActive = 0;
for (u32 i = 0; i < layerStates->GetAreaLayerCount(aId); ++i) {
if (layerStates->IsLayerActive(aId, i)) {
++totalActive;
layerBits += "1";
} else
layerBits += "0";
if (showInGameTime && showInGameTime->toBoolean()) {
double igt = g_GameState->GetTotalPlayTime();
u32 ms = u64(igt * 1000) % 1000;
auto pt = std::div(igt, 3600);
overlayText +=
fmt::format(fmt("PlayTime: {:02d}:{:02d}:{:02d}.{:03d}\n"), pt.quot, pt.rem / 60, pt.rem % 60, ms);
}
if (g_StateManager->Player() && playerInfo && playerInfo->toBoolean()) {
const CPlayer& pl = g_StateManager->GetPlayer();
const zeus::CQuaternion plQ = zeus::CQuaternion(pl.GetTransform().getRotation().buildMatrix3f());
const zeus::CTransform camXf = g_StateManager->GetCameraManager()->GetCurrentCameraTransform(*g_StateManager);
const zeus::CQuaternion camQ = zeus::CQuaternion(camXf.getRotation().buildMatrix3f());
overlayText += fmt::format(fmt("Player Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"
" Momentum: x {}, y: {}, z: {}\n"
" Velocity: x {}, y: {}, z: {}\n"
"Camera Position: x {}, y {}, z {}\n"
" Roll: {}, Pitch: {}, Yaw: {}\n"),
pl.GetTranslation().x(), pl.GetTranslation().y(), pl.GetTranslation().z(),
zeus::radToDeg(plQ.roll()), zeus::radToDeg(plQ.pitch()), zeus::radToDeg(plQ.yaw()),
pl.GetMomentum().x(), pl.GetMomentum().y(), pl.GetMomentum().z(),
pl.GetVelocity().x(), pl.GetVelocity().y(), pl.GetVelocity().z(), camXf.origin.x(),
camXf.origin.y(), camXf.origin.z(), zeus::radToDeg(camQ.roll()),
zeus::radToDeg(camQ.pitch()), zeus::radToDeg(camQ.yaw()));
}
if (worldInfo && worldInfo->toBoolean()) {
TLockedToken<CStringTable> tbl =
g_SimplePool->GetObj({FOURCC('STRG'), g_StateManager->GetWorld()->IGetStringTableAssetId()});
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
overlayText += fmt::format(fmt("World: 0x{}{}, Area: {}\n"), g_GameState->CurrentWorldAssetId(),
(tbl.IsLoaded() ? (" " + hecl::Char16ToUTF8(tbl->GetString(0))).c_str() : ""), aId);
}
const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
if (areaInfo && areaInfo->toBoolean() && g_StateManager->GetWorld() &&
g_StateManager->GetWorld()->DoesAreaExist(aId)) {
const auto& layerStates = g_GameState->CurrentWorldState().GetLayerState();
std::string layerBits;
u32 totalActive = 0;
for (u32 i = 0; i < layerStates->GetAreaLayerCount(aId); ++i) {
if (layerStates->IsLayerActive(aId, i)) {
++totalActive;
layerBits += "1";
} else
layerBits += "0";
}
overlayText += fmt::format(fmt("Area AssetId: 0x{}, Total Objects: {}\n"
"Active Layer bits: {}\n"),
g_StateManager->GetWorld()->GetArea(aId)->GetAreaAssetId(),
g_StateManager->GetAllObjectList().size(), layerBits);
}
overlayText += fmt::format(fmt("Area AssetId: 0x{}, Total Objects: {}\n"
"Active Layer bits: {}\n"),
g_StateManager->GetWorld()->GetArea(aId)->GetAreaAssetId(),
g_StateManager->GetAllObjectList().size(), layerBits);
}
if (showResourceStats && showResourceStats->toBoolean())
overlayText += fmt::format(fmt("Resource Objects: {}\n"), g_SimplePool->GetLiveObjects());
if (!overlayText.empty())
m_debugText->typesetGlyphs(overlayText);
}

View File

@@ -9,8 +9,8 @@
#include "hecl/Console.hpp"
static logvisor::Module AthenaLog("Athena");
static void AthenaExc(athena::error::Level level, const char* file, const char*, int line,
fmt::string_view fmt, fmt::format_args args) {
static void AthenaExc(athena::error::Level level, const char* file, const char*, int line, fmt::string_view fmt,
fmt::format_args args) {
AthenaLog.vreport(logvisor::Level(level), fmt, args);
}
@@ -55,8 +55,11 @@ struct Application : boo::IApplicationCallback {
std::atomic_bool m_running = {true};
Application() : m_fileMgr(_SYS_STR("urde")), m_cvarManager(m_fileMgr), m_cvarCommons(m_cvarManager),
m_viewManager(std::make_unique<ViewManager>(m_fileMgr, m_cvarManager)) {}
Application()
: m_fileMgr(_SYS_STR("urde"))
, m_cvarManager(m_fileMgr)
, m_cvarCommons(m_cvarManager)
, m_viewManager(std::make_unique<ViewManager>(m_fileMgr, m_cvarManager)) {}
virtual ~Application() = default;
@@ -127,6 +130,9 @@ struct Application : boo::IApplicationCallback {
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
m_cvarManager.findOrMakeCVar("debugOverlay.showInGameTime"sv, "Displays the current in game time"sv, false,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
m_cvarManager.findOrMakeCVar("debugOverlay.showResourceStats"sv,
"Displays the current live resource object and token counts"sv, false,
hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
}
};
@@ -139,9 +145,8 @@ static void SetupBasics(bool logging) {
auto result = zeus::validateCPU();
if (!result.first) {
#if _WIN32 && !WINDOWS_STORE
std::wstring msg = fmt::format(
fmt(L"ERROR: This build of URDE requires the following CPU features:\n{}\n"),
urde::CPUFeatureString(result.second));
std::wstring msg = fmt::format(fmt(L"ERROR: This build of URDE requires the following CPU features:\n{}\n"),
urde::CPUFeatureString(result.second));
MessageBoxW(nullptr, msg.c_str(), L"CPU error", MB_OK | MB_ICONERROR);
#else
fmt::print(stderr, fmt("ERROR: This build of URDE requires the following CPU features:\n{}\n"),