mirror of https://github.com/AxioDL/metaforce.git
CBallCamera: Use bool instead of float for holding boolean value
Using a float is very suspect and also more expensive in terms of code-gen to access and modify the variable.
This commit is contained in:
parent
c4ecf972f5
commit
21c1ed2940
|
@ -1750,7 +1750,8 @@ bool CBallCamera::DetectCollision(const zeus::CVector3f& from, const zeus::CVect
|
|||
zeus::CVector3f delta = to - from;
|
||||
float deltaMag = delta.magnitude();
|
||||
zeus::CVector3f deltaNorm = delta * (1.f / deltaMag);
|
||||
float clear = true;
|
||||
bool clear = true;
|
||||
|
||||
if (deltaMag > 0.000001f) {
|
||||
float margin = 2.f * radius;
|
||||
zeus::CAABox aabb;
|
||||
|
|
Loading…
Reference in New Issue