mirror of https://github.com/AxioDL/metaforce.git
Windows Fixes
This commit is contained in:
parent
b9baa84b1d
commit
22c3ce608d
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@ -1,5 +1,4 @@
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#include "ATBL.hpp"
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#include "Athena/Athena/DNAYaml.hpp"
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namespace DataSpec
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{
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@ -3,6 +3,7 @@
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#include "DNACommon.hpp"
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#include "boo/ThreadLocalPtr.hpp"
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#include <array>
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namespace DataSpec
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{
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@ -91,18 +92,18 @@ struct ResExtractor
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ResExtractor() = default;
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ResExtractor(std::function<bool(PAKEntryReadStream&, const hecl::ProjectPath&)>&& func,
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ResExtractor(std::function<bool(PAKEntryReadStream&, const hecl::ProjectPath&)> func,
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std::array<const hecl::SystemChar*, 6>&& fileExtsIn, unsigned weightin=0,
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std::function<void(const SpecBase&, PAKEntryReadStream&, PAKRouter<PAKBRIDGE>&,
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typename PAKBRIDGE::PAKType::Entry&)>&& nfunc={})
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typename PAKBRIDGE::PAKType::Entry&)> nfunc={})
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: func_a(std::move(func)), fileExts(std::move(fileExtsIn)), weight(weightin), func_name(std::move(nfunc)) {}
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ResExtractor(std::function<bool(const SpecBase&, PAKEntryReadStream&, const hecl::ProjectPath&, PAKRouter<PAKBRIDGE>&,
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const typename PAKBRIDGE::PAKType::Entry&, bool, hecl::BlenderToken&,
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std::function<void(const hecl::SystemChar*)>)>&& func,
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std::function<void(const hecl::SystemChar*)>)> func,
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std::array<const hecl::SystemChar*, 6>&& fileExtsIn, unsigned weightin=0,
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std::function<void(const SpecBase&, PAKEntryReadStream&, PAKRouter<PAKBRIDGE>&,
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typename PAKBRIDGE::PAKType::Entry&)>&& nfunc={})
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typename PAKBRIDGE::PAKType::Entry&)> nfunc={})
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: func_b(std::move(func)), fileExts(std::move(fileExtsIn)), weight(weightin), func_name(std::move(nfunc)) {}
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};
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@ -3,6 +3,9 @@
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#include <clocale>
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#include <algorithm>
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#undef min
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#undef max
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extern "C" const uint8_t L_en_US[];
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extern "C" size_t L_en_US_SZ;
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@ -34,10 +34,12 @@ u16 CSfxManager::TranslateSFXID(u16 id)
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CSfxHandle CSfxManager::SfxStop(const CSfxHandle& handle)
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{
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return {};
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}
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CSfxHandle CSfxManager::SfxStart(u16 id, s16 vol, s16 pan, bool active, s16 prio, bool inArea, s32 areaId)
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{
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return {};
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}
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}
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@ -51,6 +51,22 @@ static const char* FS =
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" return vtf.color * float4(tex.Sample(samp, vtf.uv).rgb, 1.0);\n"
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"}\n";
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static const char* FSAlpha =
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"struct VertToFrag\n"
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"{\n"
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" float4 position : SV_Position;\n"
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" float4 color : COLOR;\n"
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" float2 uv : UV;\n"
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"};\n"
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"\n"
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"Texture2D tex : register(t0);\n"
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"SamplerState samp : register(s0);\n"
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"\n"
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"float4 main(in VertToFrag vtf) : SV_Target0\n"
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"{\n"
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" return vtf.color * tex.Sample(samp, vtf.uv);\n"
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"}\n";
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URDE_DECL_SPECIALIZE_MULTI_BLEND_SHADER(CTexturedQuadFilter)
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struct CTexturedQuadFilterD3DDataBindingFactory : TMultiBlendShader<CTexturedQuadFilter>::IDataBindingFactory
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@ -95,4 +111,46 @@ CTexturedQuadFilter::Initialize(boo::ID3DDataFactory::Context& ctx,
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return new CTexturedQuadFilterD3DDataBindingFactory;
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}
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struct CTexturedQuadFilterAlphaD3DDataBindingFactory : TMultiBlendShader<CTexturedQuadFilterAlpha>::IDataBindingFactory
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{
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boo::IShaderDataBinding* BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx,
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boo::IShaderPipeline* pipeline,
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boo::IVertexFormat* vtxFmt,
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CTexturedQuadFilterAlpha& filter)
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{
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boo::ID3DDataFactory::Context& cctx = static_cast<boo::ID3DDataFactory::Context&>(ctx);
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boo::IGraphicsBuffer* bufs[] = {filter.m_uniBuf};
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boo::ITexture* texs[] = {filter.m_booTex};
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return cctx.newShaderDataBinding(pipeline, vtxFmt,
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filter.m_vbo, nullptr, nullptr, 1, bufs,
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nullptr, nullptr, nullptr, 1, texs);
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}
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};
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TMultiBlendShader<CTexturedQuadFilterAlpha>::IDataBindingFactory*
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CTexturedQuadFilterAlpha::Initialize(boo::ID3DDataFactory::Context& ctx,
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boo::IShaderPipeline*& alphaPipeOut,
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boo::IShaderPipeline*& additivePipeOut,
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boo::IShaderPipeline*& colorMultiplyPipeOut,
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boo::IVertexFormat*& vtxFmtOut)
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{
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const boo::VertexElementDescriptor VtxVmt[] =
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{
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{nullptr, nullptr, boo::VertexSemantic::Position4},
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{nullptr, nullptr, boo::VertexSemantic::UV4}
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};
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vtxFmtOut = ctx.newVertexFormat(2, VtxVmt);
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alphaPipeOut = ctx.newShaderPipeline(VS, FSAlpha, ComPtr<ID3DBlob>(), ComPtr<ID3DBlob>(), ComPtr<ID3DBlob>(),
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vtxFmtOut, boo::BlendFactor::SrcAlpha,
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boo::BlendFactor::InvSrcAlpha, boo::Primitive::TriStrips, false, false, false);
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additivePipeOut = ctx.newShaderPipeline(VS, FSAlpha, ComPtr<ID3DBlob>(), ComPtr<ID3DBlob>(), ComPtr<ID3DBlob>(),
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vtxFmtOut, boo::BlendFactor::SrcAlpha,
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boo::BlendFactor::One, boo::Primitive::TriStrips, false, false, false);
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colorMultiplyPipeOut = ctx.newShaderPipeline(VS, FSAlpha, ComPtr<ID3DBlob>(), ComPtr<ID3DBlob>(), ComPtr<ID3DBlob>(),
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vtxFmtOut, boo::BlendFactor::SrcColor,
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boo::BlendFactor::DstColor, boo::Primitive::TriStrips, false, false, false);
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return new CTexturedQuadFilterAlphaD3DDataBindingFactory;
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}
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}
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2
hecl
2
hecl
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@ -1 +1 @@
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Subproject commit a0748dc4e2232491db9dad971819c7a93f2a5691
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Subproject commit 262a74e1d5b3888677cfcf380d9e75ee7ea94b9d
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2
specter
2
specter
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@ -1 +1 @@
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Subproject commit 5234b60d7ce9be7f219bd147b80820816efe2a5f
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Subproject commit 067c86a585cc43513c3e2c667612d82aacf9809f
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