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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 17:04:55 +00:00

Refactor for blender 2.8 and new shader model

This commit is contained in:
Jack Andersen
2019-05-07 17:50:21 -10:00
parent 1f10769af3
commit 233d13ceb9
67 changed files with 2827 additions and 2105 deletions

View File

@@ -160,7 +160,7 @@ public:
static float GetBaseHealthCapacity() { return 99.f; }
float CalculateHealth();
void ReInitalizePowerUp(EItemType type, u32 capacity);
void InitializePowerUp(EItemType type, u32 capacity);
void AddPowerUp(EItemType type, u32 capacity);
u32 GetLogScans() const { return x180_scanCompletionRate.first; }
u32 GetTotalLogScans() const { return x180_scanCompletionRate.second; }
void SetScanCompletionRate(const std::pair<u32, u32>& p) { x180_scanCompletionRate = p; }