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Prelim CPlayer imps, fix race condition in CGameGlobalObjects
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@@ -2,6 +2,8 @@
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#include "CArchitectureQueue.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CGameState.hpp"
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#include "CStateManager.hpp"
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#include "World/CPlayer.hpp"
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#include "MP1.hpp"
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#include "Character/CCharLayoutInfo.hpp"
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@@ -61,5 +63,12 @@ CIOWin::EMessageReturn CMFGameLoader::OnMessage(const CArchitectureMessage& msg,
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}
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void CMFGameLoader::Draw() const { g_GameState->GetWorldTransitionManager()->Draw(); }
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void CMFGameLoader::Touch()
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{
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x14_stateMgr->TouchSky();
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x14_stateMgr->TouchPlayerActor();
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x14_stateMgr->Player()->Touch();
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}
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}
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}
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