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General: Make use of explicit constructors where applicable
Gets rid of potential error prone implicitly constructing constructors.
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@@ -104,7 +104,7 @@ class CHudDecoInterfaceScan : public IHudDecoInterface {
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void UpdateVisibility();
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public:
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CHudDecoInterfaceScan(CGuiFrame& selHud);
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explicit CHudDecoInterfaceScan(CGuiFrame& selHud);
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void SetIsVisibleDebug(bool v) override;
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void SetIsVisibleGame(bool v) override;
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void SetHudRotation(const zeus::CQuaternion& rot) override;
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