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General: Make use of explicit constructors where applicable
Gets rid of potential error prone implicitly constructing constructors.
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@@ -30,7 +30,7 @@ class CHudHelmetInterface {
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void UpdateVisibility();
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public:
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CHudHelmetInterface(CGuiFrame& helmetFrame);
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explicit CHudHelmetInterface(CGuiFrame& helmetFrame);
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void Update(float dt);
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void SetHudLagOffset(const zeus::CVector3f& off);
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void SetHudLagRotation(const zeus::CMatrix3f& rot);
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