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COBBTree: Always initialize x4c_hit
Same behavior, but provides deterministic state on construction, which can make debugging much nicer.
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@ -45,7 +45,7 @@ public:
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std::unique_ptr<CNode> x40_left;
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std::unique_ptr<CNode> x40_left;
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std::unique_ptr<CNode> x44_right;
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std::unique_ptr<CNode> x44_right;
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std::unique_ptr<CLeafData> x48_leaf;
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std::unique_ptr<CLeafData> x48_leaf;
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bool x4c_hit;
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bool x4c_hit = false;
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public:
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public:
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CNode() = default;
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CNode() = default;
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