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https://github.com/AxioDL/metaforce.git
synced 2025-12-10 16:27:43 +00:00
More conservative resource use in Table
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@@ -23,29 +23,7 @@ Button::Button(ViewResources& res, View& parentView,
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: Control(res, parentView, controlBinding),
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m_style(style), m_textColor(textColor), m_textStr(text), m_constraint(constraint)
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{
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m_bVertsBuf = res.m_factory->newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SolidShaderVert), 28);
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if (!res.m_viewRes.m_texVtxFmt)
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{
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boo::VertexElementDescriptor vdescs[] =
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{
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{m_bVertsBuf, nullptr, boo::VertexSemantic::Position4},
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{m_bVertsBuf, nullptr, boo::VertexSemantic::Color}
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};
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m_bVtxFmt = res.m_factory->newVertexFormat(2, vdescs);
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boo::IGraphicsBuffer* bufs[] = {m_viewVertBlockBuf};
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m_bShaderBinding = res.m_factory->newShaderDataBinding(res.m_viewRes.m_solidShader,
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m_bVtxFmt, m_bVertsBuf, nullptr,
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nullptr, 1, bufs, 0, nullptr);
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}
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else
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{
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boo::IGraphicsBuffer* bufs[] = {m_viewVertBlockBuf};
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m_bShaderBinding = res.m_factory->newShaderDataBinding(res.m_viewRes.m_solidShader,
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res.m_viewRes.m_texVtxFmt,
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m_bVertsBuf, nullptr,
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nullptr, 1, bufs, 0, nullptr);
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}
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m_vertsBinding.initSolid(res, 28, m_viewVertBlockBuf);
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commitResources(res);
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if (style == Style::Block)
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@@ -57,13 +35,13 @@ Button::Button(ViewResources& res, View& parentView,
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m_verts[4].m_color = res.themeData().button2Inactive();
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for (int i=5 ; i<28 ; ++i)
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m_verts[i].m_color = res.themeData().button2Inactive();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = Zeus::CColor::skClear;
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
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}
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m_text.reset(new TextView(res, *this, res.m_mainFont, TextView::Alignment::Center));
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@@ -122,7 +100,7 @@ void Button::setText(const std::string& text, const Zeus::CColor& textColor)
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m_verts[26].m_pos.assign(width+1, 1, 0);
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m_verts[27].m_pos.assign(width+1, 0, 0);
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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@@ -133,7 +111,7 @@ void Button::setText(const std::string& text, const Zeus::CColor& textColor)
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m_verts[2].m_pos.assign(width, -1*pf, 0);
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m_verts[3].m_pos.assign(width, -2*pf, 0);
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
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}
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m_nomWidth = width;
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@@ -155,13 +133,13 @@ void Button::setInactive()
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m_verts[2].m_color = rootView().themeData().button1Inactive();
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m_verts[3].m_color = rootView().themeData().button2Inactive();
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m_verts[4].m_color = rootView().themeData().button2Inactive();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = Zeus::CColor::skClear;
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
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m_text->colorGlyphs(m_textColor);
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}
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}
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@@ -175,13 +153,13 @@ void Button::setHover()
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m_verts[2].m_color = rootView().themeData().button1Hover();
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m_verts[3].m_color = rootView().themeData().button2Hover();
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m_verts[4].m_color = rootView().themeData().button2Hover();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = m_textColor;
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
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m_text->colorGlyphs(m_textColor);
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}
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}
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@@ -195,13 +173,13 @@ void Button::setPressed()
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m_verts[2].m_color = rootView().themeData().button1Press();
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m_verts[3].m_color = rootView().themeData().button2Press();
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m_verts[4].m_color = rootView().themeData().button2Press();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = m_textColor;
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
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m_text->colorGlyphs(m_textColor);
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}
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}
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@@ -215,13 +193,13 @@ void Button::setDisabled()
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m_verts[2].m_color = rootView().themeData().button1Disabled();
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m_verts[3].m_color = rootView().themeData().button2Disabled();
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m_verts[4].m_color = rootView().themeData().button2Disabled();
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 28);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = Zeus::CColor::skClear;
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m_bVertsBuf->load(m_verts, sizeof(SolidShaderVert) * 4);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
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Zeus::CColor dimText = m_textColor;
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dimText[3] *= 0.5;
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m_text->colorGlyphs(dimText);
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@@ -291,7 +269,7 @@ void Button::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
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void Button::draw(boo::IGraphicsCommandQueue* gfxQ)
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{
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View::draw(gfxQ);
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gfxQ->setShaderDataBinding(m_bShaderBinding);
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gfxQ->setShaderDataBinding(m_vertsBinding);
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gfxQ->setDrawPrimitive(boo::Primitive::TriStrips);
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if (m_style == Style::Block)
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gfxQ->draw(0, 28);
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