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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 22:27:43 +00:00

More conservative resource use in Table

This commit is contained in:
Jack Andersen
2016-01-07 14:06:21 -10:00
parent 329be27c7d
commit 24917f2367
18 changed files with 403 additions and 385 deletions

View File

@@ -286,36 +286,10 @@ void View::Resources::init(boo::MetalDataFactory* factory, const ThemeData& them
void View::buildResources(ViewResources& res)
{
m_bgVertBuf =
res.m_factory->newDynamicBuffer(boo::BufferUse::Vertex,
sizeof(SolidShaderVert), 4);
m_viewVertBlockBuf =
res.m_factory->newDynamicBuffer(boo::BufferUse::Uniform,
sizeof(ViewBlock), 1);
if (!res.m_viewRes.m_solidVtxFmt)
{
boo::VertexElementDescriptor vdescs[] =
{
{m_bgVertBuf, nullptr, boo::VertexSemantic::Position4},
{m_bgVertBuf, nullptr, boo::VertexSemantic::Color}
};
m_bgVtxFmt = res.m_factory->newVertexFormat(2, vdescs);
m_bgShaderBinding =
res.m_factory->newShaderDataBinding(res.m_viewRes.m_solidShader, m_bgVtxFmt,
m_bgVertBuf, nullptr, nullptr, 1,
(boo::IGraphicsBuffer**)&m_viewVertBlockBuf,
0, nullptr);
}
else
{
m_bgShaderBinding =
res.m_factory->newShaderDataBinding(res.m_viewRes.m_solidShader, res.m_viewRes.m_solidVtxFmt,
m_bgVertBuf, nullptr, nullptr, 1,
(boo::IGraphicsBuffer**)&m_viewVertBlockBuf,
0, nullptr);
}
m_bgVertsBinding.initSolid(res, 4, m_viewVertBlockBuf);
}
View::View(ViewResources& res)
@@ -346,12 +320,12 @@ void View::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
m_bgRect[2].m_pos.assign(sub.size[0], sub.size[1], 0.f);
m_bgRect[3].m_pos.assign(sub.size[0], 0.f, 0.f);
m_viewVertBlockBuf->load(&m_viewVertBlock, sizeof(ViewBlock));
m_bgVertBuf->load(m_bgRect, sizeof(SolidShaderVert) * 4);
m_bgVertsBinding.load(m_bgRect, sizeof(m_bgRect));
}
void View::draw(boo::IGraphicsCommandQueue* gfxQ)
{
gfxQ->setShaderDataBinding(m_bgShaderBinding);
gfxQ->setShaderDataBinding(m_bgVertsBinding);
gfxQ->setDrawPrimitive(boo::Primitive::TriStrips);
gfxQ->draw(0, 4);
}
@@ -362,5 +336,62 @@ void View::commitResources(ViewResources& res)
Log.report(LogVisor::FatalError, "multiple resource commits not allowed");
m_gfxData = res.m_factory->commit();
}
void View::VertexBufferBinding::initSolid(ViewResources& res, size_t count, boo::IGraphicsBuffer* viewBlockBuf)
{
m_vertsBuf = res.m_factory->newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SolidShaderVert), count);
if (!res.m_viewRes.m_solidVtxFmt)
{
boo::VertexElementDescriptor vdescs[] =
{
{m_vertsBuf, nullptr, boo::VertexSemantic::Position4},
{m_vertsBuf, nullptr, boo::VertexSemantic::Color}
};
m_vtxFmt = res.m_factory->newVertexFormat(2, vdescs);
boo::IGraphicsBuffer* bufs[] = {viewBlockBuf};
m_shaderBinding = res.m_factory->newShaderDataBinding(res.m_viewRes.m_solidShader,
m_vtxFmt, m_vertsBuf, nullptr,
nullptr, 1, bufs, 0, nullptr);
}
else
{
boo::IGraphicsBuffer* bufs[] = {viewBlockBuf};
m_shaderBinding = res.m_factory->newShaderDataBinding(res.m_viewRes.m_solidShader,
res.m_viewRes.m_solidVtxFmt,
m_vertsBuf, nullptr,
nullptr, 1, bufs, 0, nullptr);
}
}
void View::VertexBufferBinding::initTex(ViewResources& res, size_t count, boo::IGraphicsBuffer* viewBlockBuf, boo::ITexture* texture)
{
m_vertsBuf = res.m_factory->newDynamicBuffer(boo::BufferUse::Vertex, sizeof(TexShaderVert), count);
if (!res.m_viewRes.m_texVtxFmt)
{
boo::VertexElementDescriptor vdescs[] =
{
{m_vertsBuf, nullptr, boo::VertexSemantic::Position4},
{m_vertsBuf, nullptr, boo::VertexSemantic::UV4}
};
m_vtxFmt = res.m_factory->newVertexFormat(2, vdescs);
boo::IGraphicsBuffer* bufs[] = {viewBlockBuf};
boo::ITexture* tex[] = {texture};
m_shaderBinding = res.m_factory->newShaderDataBinding(res.m_viewRes.m_texShader,
m_vtxFmt, m_vertsBuf, nullptr,
nullptr, 1, bufs, 1, tex);
}
else
{
boo::IGraphicsBuffer* bufs[] = {viewBlockBuf};
boo::ITexture* tex[] = {texture};
m_shaderBinding = res.m_factory->newShaderDataBinding(res.m_viewRes.m_texShader,
res.m_viewRes.m_texVtxFmt,
m_vertsBuf, nullptr,
nullptr, 1, bufs, 1, tex);
}
}
}