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MSVC & zeus fixes; update hecl-gui
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@@ -13,6 +13,7 @@
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#include "Runtime/Character/CAnimCharacterSet.hpp"
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#include "Runtime/Collision/CMaterialList.hpp"
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#include "Runtime/Particle/CElementGen.hpp"
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#include "Runtime/Particle/CWeaponDescription.hpp"
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#include "Runtime/Weapon/CGunController.hpp"
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#include "Runtime/Weapon/CGunMotion.hpp"
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#include "Runtime/Weapon/CWeaponMgr.hpp"
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@@ -25,7 +26,6 @@ namespace urde {
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class CActorLights;
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struct CModelFlags;
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class CWeaponDescription;
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enum class EChargeState { Normal, Charged };
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