CFlaahgraPlants: AcceptScriptMsg fixes

This commit is contained in:
Luke Street 2020-08-14 00:30:41 -04:00
parent 232619a7d3
commit 261544131f
1 changed files with 2 additions and 1 deletions

View File

@ -1298,10 +1298,11 @@ void CFlaahgraPlants::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, C
if (msg == EScriptObjectMessage::Registered) { if (msg == EScriptObjectMessage::Registered) {
xe8_elementGen->SetParticleEmission(true); xe8_elementGen->SetParticleEmission(true);
SetActive(true);
if (x16c_colAct == kInvalidUniqueId) { if (x16c_colAct == kInvalidUniqueId) {
x16c_colAct = mgr.AllocateUniqueId(); x16c_colAct = mgr.AllocateUniqueId();
CCollisionActor* colAct = new CCollisionActor(x16c_colAct, GetAreaIdAlways(), GetUniqueId(), CCollisionActor* colAct = new CCollisionActor(x16c_colAct, GetAreaIdAlways(), GetUniqueId(),
x130_obbox.extents + zeus::CVector3f(10.f, 0.f, 10.f), {}, true, x130_obbox.extents + zeus::CVector3f(0.f, 5.f, 10.f), {}, true,
0.001f, "Flaahgra Plants"sv); 0.001f, "Flaahgra Plants"sv);
colAct->SetTransform(GetTransform()); colAct->SetTransform(GetTransform());